Dungeon Crawl Stone Soup version 0.27.1-37-g7b29ead8ac (console) character file. Game seed: 10804799732589402500 0 grimtooth the Caller (level 1, -3/13 HPs) Began as a Barachi Summoner on July 17, 2023. Slain by a gnoll (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:47 (92 turns). grimtooth the Caller (Barachi Summoner) Turns: 92, Time: 00:02:49 Health: -3/13 AC: 2 Str: 9 XL: 1 Next: 10% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant weapon {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 4.8 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level L - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 4% 2 Call Canine Familiar Summ 16% N/A 9% 3 Summon Guardian Golem Hex/Summ 8% N/A 24% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You feel sick. Press: ? - help, v - describe, . - travel Here: a goblin, wielding a +2 dagger of venom (almost dead, ally target) Some shallow water. What are your orders? t - Croak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - goblin Aim: a goblin, wielding a +2 dagger of venom (almost dead, ally target) Attack! You feel sick. The goblin splashes around in the water. Your quokka closely misses the goblin. The gnoll closely misses you. You aren't carrying any potions. Unknown command. You feel sick. Your quokka splashes around in the water. The goblin misses your quokka. The gnoll splashes around in the water. You feel sick. Your quokka bites the goblin. The goblin dies! You hear a splash. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * What are your orders? t - Croak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded) Attack! You feel sick. You are no longer poisoned. Your quokka splashes around in the water. The gnoll hits you from afar with a +0 spear. You die... ###### ♣♣♣♣≈≈≈≈♣♣♣ #♣♣≈≈≈≈8≈≈≈≈♣♣# #@r)≈≈≈≈≈8≈≈≈≈# ####≈g≈≈≈≈8≈≈≈≈♣♣ #..####.≈≈≈≈....♣♣ #...'<#...####...♣# #...###..##..##...## #<....'..#....'..... #######..#...##..♣#. ♣♣♣♣.....#'###♣..♣ . #♣......♣♣#.#♣♣..#### ##....######.#♣...'.g. #.....#...'..#♣.###... You could see a gnoll (ally target) and a friendly quokka (summoned). Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grimtooth the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 65 | D:1 | - really, first thing 70 | D:1 | - come on quokka 92 | D:1 | Slain by a gnoll Illustrated notes #♣♣≈≈≈≈8≈≈≈≈♣♣# #≈≈≈≈≈≈≈≈8≈≈≈≈# ####≈≈≈≈≈≈8≈≈≈≈♣♣ #..####.≈≈≈≈....♣♣ #...'<#...####...♣# #...###..##..##...### #<....'..#....'.....# #######..#...##..♣#.# ♣♣♣♣.....#'###♣..♣ .. #♣......♣♣#.#♣♣..#######. #....######.#♣..@'g...... .....#...'..#♣.###..g.### #....#...#..#♣## ...# ##♣♣♣######## .## # Turn 65 on D:1: - really, first thing ###### ♣♣♣♣≈≈≈≈♣♣♣ #♣♣≈≈≈≈8≈≈≈≈♣♣# #≈≈≈≈≈≈≈≈8≈≈≈≈# ####≈≈≈≈≈≈8≈≈≈≈♣♣ #..####.≈≈≈≈....♣♣ #...'<#...####...♣# #...###..##..##@r.### #<....'..#....'.....# #######..#...##gb♣#.# ♣♣♣♣.....#'###♣g.♣ .. #♣......♣♣#.#♣♣.r#######. #....######.#♣...'.g..... .....#...'..#♣.###....### #....#...#..#♣## ...# ##♣♣♣######## .## # Turn 70 on D:1: - come on quokka Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Summon Small Mamm || 5 Abil: Hop || 1 Armor: Robe || 1 Dodge: Dodged || 1