Dungeon Crawl Stone Soup version 0.31-b1-17-gcfd88c8481 (webtiles) character file. Game seed: 15775932973570249486 67 groovy9 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Jan 15, 2024. Slain by Ijyb ... wielding a +0 club (4 damage) ... on level 3 of the Dungeon. The game lasted 00:05:04 (1931 turns). groovy9 the Conjurer (Deep Elf Conjurer) Turns: 1931, Time: 00:05:05 Health: 0/19 AC: 3 Str: 4 XL: 3 Next: 98% Magic: 10/10 EV: 12 Int: 24 God: Gold: 81 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . j - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . m - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons j - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) m - a +0 pair of gloves (worn) Jewellery k - the ring "Bead" {rElec rF+ Will+ rCorr MP+9} (You found it on level 3 of the Dungeon) [ring of magical power] rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Scrolls f - a scroll of teleportation {unknown} g - a scroll of noise {unknown} i - a scroll of revelation {unknown} l - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of curing {unknown} d - a potion of degeneration {unknown} e - 2 potions of haste {unknown} h - 2 potions of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting * Level 5.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 4% N/A 28% 3 Gell's Gravitas Tloc 4% N/A 28% 3 Sigil of Binding Hex 4% N/A 28% 3 Teleport Other Tloc 4% N/A 28% 3 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dimensional Bullseye Hex/Tloc 2% N/A 67% 4 Dispersal Tloc 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Uskayaw Zin The Shining One Shops: D:1 ? Annotations: D:3 Ijyb Message History You kill the goblin! (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of flame (81% to hit) The searing ray hits Ijyb. Ijyb is moderately wounded. (Press . to maintain the ray.) The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. Ijyb closely misses you. The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. You finish channelling your searing ray. Ijyb hits you with a +0 club. Ijyb barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 chain mail and carrying a wand of flame (moderately wounded, 81% to hit) The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. (Press . to maintain the ray.) Ijyb closely misses you. The searing ray hits Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club. The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. Ijyb grins evilly. Ijyb hits you with a +0 club. Without enough magic to sustain it, your searing ray dissipates. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Magic courses through your body. Ijyb hits you with a +0 club. You die... #.##.# ≈≈≈≈ #.##.# ... ###.##.#########. #..............#. ...)......# #.#.##......#.... #.......#.# ##.#.##......#.... #.......#.#.#....†.......##### ..##.......#.#.#.g#.###...##_._._ ..##.......#.#.#@.)...+...# ..... ..##.......+........###.^.P..P⌠P. ..##.......#.#.#..### ####P#...P. ..##......<'......# .###+## ..##<......#...#..# .# ..######+###...#..######.... ..# #(# #...#.......... . ).### #.###...#.#######.# ....# #.......)........ You could see Ijyb. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 dart slugs An orc (D:3) 7 endoplasms A giant cockroach (D:1) 11 goblins 8 hobgoblins 2 quokkas A ball python (D:2) 3 bats 2 frilled lizards 2 kobolds A rat (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | groovy9 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 323 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 540 | D:1 | Reached skill level 5 in Conjurations 926 | D:1 | Found Vonkurum's Magic Scroll Emporium. 1119 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1122 | D:2 | Learned a level 2 spell: Searing Ray 1630 | D:3 | Identified the ring "Bead" {rElec rF+ Will+ rCorr MP+9} 1813 | D:3 | Found a glowing golden altar of the Shining One. 1817 | D:3 | Found a hazy altar of Hepliaklqana. 1817 | D:3 | Found a hide-covered altar of Uskayaw. 1825 | D:3 | Found a glowing silver altar of Zin. 1833 | D:3 | Noticed Ijyb 1931 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_basic, serial_shops, nicolae_shop_crystal D:2: layout_basic, uniq_jessica D:3: layout_basic, mainiacjoe_overflow_catwalk, gammafunk_temple_overflow_arena, gammafunk_temple_overflow_forgotten, nicolae_goblin_pals, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 69 Searing Ray || 13 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 5