Dungeon Crawl Stone Soup version 0.26.0-20-g3ca415f5b8 (webtiles) character file. Game seed: 13747418138876229821 34882 growler the Zephyrmancer (level 13, -2/88 HPs) Began as a Tengu Air Elementalist on Jan 24, 2021. Was an Initiate of Gozag. Slain by a seven-headed hydra (10 damage) ... on level 4 of the Lair of Beasts. The game lasted 01:05:47 (24590 turns). growler the Zephyrmancer (Tengu Air Elementalist) Turns: 24590, Time: 01:05:48 Health: -2/88 AC: 8 Str: 10 XL: 13 Next: 80% Magic: 13/33 EV: 21 Int: 25 God: Gozag Gold: 3937 SH: 5 Dex: 15 Spells: 2/26 levels left rFire . . . SeeInvis . p - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . A - +2 leather armour {Will+} rPois + Reflect + (helmet restricted) rElec . Harm . I - +1 cloak rCorr . Rampage . (no gloves) Will +.... (boots unavailable) Stlth ++........ k - amulet of reflection HPRegen 0.24/turn m - ring of magical power MPRegen 0.23/turn O - +6 ring of intelligence @: about to teleport, flying quickly and evasively, quick A: beak, talons 3, poison resistance, wild magic 1, able to fly a: Stop Flying, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 4 of the Lair of Beasts. You worshipped Gozag. Gozag was most pleased with you. You visited 3 branches of the dungeon, and saw 16 of its levels. You collected 3982 gold pieces. You paid 45 gold pieces to Gozag. Inventory: Hand Weapons n - a +4 spear of venom (You took it off a gnoll sergeant on level 3 of the Dungeon) p - a +2 dagger of venom (weapon) (You took it off a goblin on level 3 of the Dungeon) H - the +6 hunting sling of Omachaodd {venom, rN+ Stlth+, unknown} (You found it on level 7 of the Dungeon) It poisons the ammo it fires. It protects you from negative energy. It makes you more stealthy. Missiles l - a throwing net {!f} Armour e - a scarf of shadows (You found it on level 1 of the Dungeon) A - a +2 leather armour of willpower (worn) (You found it on level 5 of the Dungeon) E - a +2 hat of intelligence (You took it off Gastronok on level 3 of the Lair of Beasts) G - a +0 kite shield (You found it on level 11 of the Dungeon) I - a +1 cloak (worn) (You found it on level 9 of the Dungeon) Jewellery k - an amulet of reflection (around neck) (You found it on level 3 of the Dungeon) m - a ring of magical power (left hand) (You found it on level 2 of the Dungeon) q - an uncursed ring of willpower (You found it on level 3 of the Dungeon) B - the amulet of Afruup {Faith rElec rF+ Str+2, unknown} (You found it on level 4 of the Lair of Beasts) [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+2). It protects you from fire. It insulates you from electricity. O - a +6 ring of intelligence (right hand) (You found it on level 2 of the Lair of Beasts) Wands c - a wand of disintegration (18) (You found it on level 10 of the Dungeon) d - a wand of iceblast (25) (You found it on level 4 of the Dungeon) t - a wand of flame (43) (You took it off Dowan on level 5 of the Dungeon) v - a wand of digging (5) (You found it on level 3 of the Lair of Beasts) z - a wand of polymorph (6) (You found it on level 10 of the Dungeon) Scrolls a - a scroll of immolation {!r} b - 4 scrolls of amnesia f - 10 scrolls of remove curse {@r2} g - 4 scrolls of teleportation {@r4} h - a scroll of noise {!r} j - a scroll of fear r - 3 scrolls of enchant armour y - a scroll of fog C - 2 scrolls of enchant weapon F - 2 scrolls of magic mapping K - 2 scrolls of acquirement {unknown} L - a scroll of torment {!r} N - a scroll of brand weapon R - a scroll of random uselessness {unknown} Potions i - 10 potions of curing {@q1} o - 3 potions of lignification {!q} s - 2 potions of cancellation u - 3 potions of resistance w - a potion of magic x - 4 potions of haste {@q3} D - 2 potions of berserk rage M - 2 potions of attraction {!q} P - a potion of might Q - 3 potions of mutation {!q} S - 2 potions of invisibility Miscellaneous J - a condenser vane (inert) (You found it on level 7 of the Dungeon) Skills: + Level 13.2 Fighting - Level 9.0 Armour - Level 9.0 Dodging - Level 2.0 Stealth + Level 2.4 Shields - Level 7.0 Spellcasting - Level 9.0 Conjurations + Level 4.7 Ice Magic + Level 13.5 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Shock Conj/Air 100% 1% 1 b - Airstrike Air 39% 1% 4 c - Lightning Bolt Conj/Air 35% 4% 5 d - Static Discharge Conj/Air 71% 1% 3 e - Freezing Cloud Conj/Ice/Air 31% 38% 6 f - Mephitic Cloud Conj/Pois/Air 57% 2% 3 s - Swiftness Air 78% 1% 2 Your spell library contained the following spells: Spells Type Power Failure Level Magic Dart Conj 100% 1% 1 Freeze Ice 100% 2% 1 Blink Tloc N/A 19% 2 Call Imp Summ 11% 19% 2 Slow Hex 11% 19% 2 Frozen Ramparts Ice 84% 6% 3 Ozocubu's Armour Ice 42% 6% 3 Conjure Flame Conj/Fire 40% 7% 3 Hailstorm Conj/Ice 54% 8% 4 Ice Form Ice/Tmut 26% 41% 4 Summon Ice Beast Ice/Summ 26% 41% 4 Metabolic Englaciation Hex/Ice 13% 73% 5 Ozocubu's Refrigeration Ice 21% 92% 6 Simulacrum Ice/Necr 13% 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair (4/6) D:11 Shoals (0/4) Lair:3 Spider (0/4) Lair:2 Orc (0/2) D:10 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 ( Annotations: D:7 2 runed translucent doors Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly continuously. Your system is resistant to poisons. (rPois) Your spells are a little harder to cast, but a little more powerful. Message History The death yak is struck by an arc of lightning! The lightning grounds out. The death yak misses you. The death yak is struck by an arc of lightning. You are struck by an arc of lightning. The death yak is struck by an arc of lightning. The lightning grounds out. The death yak is struck by an arc of lightning! You are struck by an arc of lightning. The death yak is struck by an arc of lightning! The lightning grounds out. The death yak gores you!! * * * LOW HITPOINT WARNING * * * The death yak barely misses you. The death yak gores you! * * * LOW HITPOINT WARNING * * * The death yak becomes distracted by the nearby gold, dreaming of imaginary riches. The death yak is no longer distracted by gold. The death yak becomes distracted by the nearby gold, dreaming of imaginary riches. The death yak bellows! A basilisk comes into view. The basilisk hisses angrily. Clouds of flame condense around you! The condenser dries out! The death yak is engulfed in blazing flames. The basilisk is engulfed in blazing flames. Aim: a basilisk (flame, heavily wounded) The air twists around and strikes the basilisk! The death yak is engulfed in blazing flames. The basilisk is engulfed in blazing flames. You kill the basilisk! As you read the scroll of teleportation {@r4}, it crumbles to dust. You feel strangely unstable. The death yak misses you. Your surroundings suddenly seem different. A seven-headed hydra comes into view. The seven-headed hydra roars! A blink frog comes into view. The blink frog gives a loud, deep croak! You hear a roar! You hear an angry hiss. x3; You hear a bellow! A seven-headed hydra comes into view. As you read the scroll of teleportation {@r4}, it crumbles to dust. You feel strangely unstable. The seven-headed hydra misses you. You block the seven-headed hydra's attack. The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra barely misses you. You block the seven-headed hydra's attack. The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you! You die... Your body crumbles into a pile of gold. ..........## #≈≈≈≈.......≈≈≈ P....#.... #≈≈≈.........≈≈ ....# ...# #≈≈...≈.#.≈...≈ ..... #..# $ $ #♣♣..≈≈#}#≈≈..♣ ...## #..# $$ $ ....≈≈≈#.#≈≈≈.. ##..# #..## #♣♣..≈≈#.#≈≈[.♣ ...####.