Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 936282114004718138 77 growler the Insei (level 4, -1/32 HPs) Began as a Merfolk Transmuter on Mar 20, 2023. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:38 (1788 turns). growler the Insei (Merfolk Transmuter) Turns: 1788, Time: 00:05:39 Health: -1/32 AC: 2 Str: 10 XL: 4 Next: 33% Magic: 3/8 EV: 12 Int: 14 God: Gold: 94 SH: 0 Dex: 14 Spells: 2/8 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: appendages, wereblooded A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 pair of boots (melded) Scrolls d - 2 scrolls of teleportation {unknown} f - 3 scrolls of noise {unknown} Potions b - a potion of mutation {unknown} c - 3 potions of curing e - a potion of might {unknown} h - 2 potions of invisibility {unknown} Skills: - Level 1.1 Fighting - Level 2.6 Dodging + Level 4.2 Unarmed Combat + Level 2.9 Spellcasting - Level 4.0 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 26% N/A 4% 1 b - Wereblood Tmut 13% N/A 6% 2 c - Spider Form Tmut/Pois 7% N/A 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 8% 1d3 22% 1 Necrotise Necr 8% 1d4 22% 1 Summon Small Mammal Summ 8% N/A 22% 1 Scorch Fire 4% 2d5 32% 2 Ice Form Ice/Tmut 7% N/A 67% 4 Flame Wave Conj/Fire 2% 2d4 91% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. Casting: Wereblood (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (28% risk of failure)! Continue anyway? You miscast Spider Form. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Spider Form (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your +0 pair of boots melds into your body. The gnoll hits you with a +0 spear! You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 spear. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. The ball python hisses angrily. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 spear. You hit the gnoll. Your headbutt misses the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll. You feel a bit better. You kill the gnoll! You closely miss the gnoll. You headbutt the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. Your magical contamination has completely faded away. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. You headbutt the gnoll. You punch the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You die... ###...# #.# .....####.# #.# ..........# #.# . ####.###### #.# .~ .......# #.# ~. ####.#.# #.# .♣ ####.#.#######.# .~# ...............###r~.#.. ######.#####....@gS...~. #(.# #.#########.. #..# #.# #..# #.# #..# #.# ...# #.# #..# ### You could see a gnoll, a quokka and a ball python. Vanquished Creatures A gnoll (D:2) 3 adders (D:2) 3 worms 4 ball pythons An endoplasm (D:2) 3 giant cockroaches A hobgoblin (D:1) A jackal (D:2) 2 bats (D:1) A frilled lizard (D:2) 4 goblins 3 kobolds 9 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | growler the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 368 | D:1 | Reached XP level 2. HP: 20/21 MP: 5/5 371 | D:1 | Learned a level 2 spell: Wereblood 402 | D:1 | Got A Beginning Course on the Arcane Arts 1089 | D:2 | Reached XP level 3. HP: 18/26 MP: 6/6 1093 | D:2 | Learned a level 3 spell: Spider Form 1687 | D:2 | Reached XP level 4. HP: 32/32 MP: 6/8 1788 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_rooms, st_stairs_12, chequers_serial_rivers_micro_c D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_a, chequers_serial_rivers_small_3, minmay_randomly_rotated_circles, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Transmutations | 3 4 | 4.0 Unarmed Combat | 4 | 4.2 Fighting | | 1.1 Dodging | | 2.6 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 122 | 14 || 136 Headbutt | 12 | 5 || 17 Punch | 1 | 1 || 2 Cast: Beastly Appendage | 19 | 2 || 21 Wereblood | 1 | 1 || 2 Use: Potion | 2 | || 2 Armor: Robe | 16 | 1 || 17 Skin | 4 | || 4 Dodge: Dodged | 65 | 6 || 71