Dungeon Crawl Stone Soup version 0.30.0-15-g856e2d3f33 (webtiles) character file. Game seed: 15612593002784455762 34 growler the Insei (level 3, -1/26 HPs) Began as a Merfolk Transmuter on May 18, 2023. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:29 (576 turns). growler the Insei (Merfolk Transmuter) Turns: 576, Time: 00:01:29 Health: -1/26 AC: 2 Str: 10 XL: 3 Next: 31% Magic: 4/6 EV: 12 Int: 14 God: Gold: 19 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet currently unavailable) rElec . (no cloak) rCorr . (no gloves) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: appendages (expiring), wereblooded A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 4 scrolls of identify {unknown} g - a scroll of teleportation {unknown} Potions b - 2 potions of lignification c - a potion of brilliance {unknown} e - a potion of attraction {unknown} f - 2 potions of heal wounds {unknown} h - a potion of curing {unknown} Skills: - Level 1.1 Fighting - Level 2.7 Dodging + Level 3.8 Unarmed Combat + Level 2.5 Spellcasting + Level 3.5 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 5% 1 b - Wereblood Tmut 11% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 6% N/A 32% 3 Ice Form Ice/Tmut 6% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the jackal! The endoplasm closely misses you. You hit the endoplasm. The endoplasm is lightly wounded. A jackal comes into view. The endoplasm barely misses you. Casting: Beastly Appendage (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The jackal barks! The endoplasm completely misses you. The kobold hits you but does no damage. You hit the endoplasm. The endoplasm is heavily wounded. The jackal closely misses you. The endoplasm freezes you. You are frozen. The kobold hits you with a +0 club. The jackal closely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. Your transformation is almost over. A jackal comes into view. The hobgoblin barely misses you. The endoplasm barely misses you. The kobold hits you with a +0 club. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The hobgoblin attacks as you move away! The hobgoblin misses you. The endoplasm attacks as you move away! The endoplasm barely misses you. The jackal barks! The jackal barely misses you. The jackal attacks as you move away! The jackal bites you. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold attacks as you move away! The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as you move away! The hobgoblin hits you but does no damage. The hobgoblin attacks as you move away! The hobgoblin hits you. You die... #..........### #.. ##........?... ##. #..........#.# +# #...h.†....... ..... #...h......### ##... #............# ##.. #..hSJ.......#######. ##..gK.......##...... ##.@................ #.#####....##...... #.# ....##...... #.# ######...... ###.## ####...... #....# #......... #....# ###.##....'# #....#####...##...##. #..........####...#.. You could see an endoplasm, 3 jackals, a hobgoblin, a ball python and a kobold. Vanquished Creatures A gnoll (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 3 quokkas (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | growler the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 169 | D:1 | Reached XP level 2. HP: 9/21 MP: 3/5 175 | D:1 | Learned a level 2 spell: Wereblood 421 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 576 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_rooms Skill XL: | 1 | ---------------+----+----- Transmutations | 3 | 3.5 Fighting | | 1.1 Dodging | | 2.7 Unarmed Combat | | 3.8 Spellcasting | | 2.5 Action || total ---------------------------++------- Melee: Unarmed || 66 Headbutt || 9 Punch || 2 Cast: Beastly Appendage || 8 Wereblood || 3 Armour: Robe || 14 Dodge: Dodged || 65