Dungeon Crawl Stone Soup version 0.32-a0-1356-g6e78a6c96c (webtiles) character file. Game seed: 18337206883531849848 36 growler the Shooter (level 3, -3/27 HPs) Began as a Coglin Hunter on June 8, 2024. Killed from afar by Ijyb (8 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:02:32 (1485 turns). growler the Shooter (Coglin Hunter) Turns: 1485, Time: 00:02:33 Health: -3/27 AC: 3 Str: 11 XL: 3 Next: 37% Magic: 3/3 EV: 11 Int: 8 God: Gold: 162 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . a - +2 sling {Minjee} rCold . . . d - +0 sling {Ashmeen} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Minjee} d - a +0 sling (offhand) {Ashmeen} Armour c - a +0 leather armour (worn) Scrolls b - a scroll of butterflies e - a scroll of identify {unknown} g - 3 scrolls of teleportation i - a scroll of amnesia {unknown} k - a scroll of fog {unknown} m - a scroll of brand weapon {unknown} n - a scroll of poison {unknown} o - a scroll of noise {unknown} Potions f - a potion of lignification {unknown} h - a potion of might {unknown} j - a potion of curing {unknown} l - a potion of haste {unknown} p - a potion of mutation {unknown} Skills: - Level 2.0 Fighting + Level 4.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 50% 1 Magic Dart Conj 0% 1d3 50% 1 Blink Tloc 0% N/A 65% 2 Call Imp Summ 0% N/A 65% 2 Frozen Ramparts Ice 0% 1d1 86% 3 Hailstorm Conj/Ice 0% 3d5 86% 3 Inner Flame Hex/Fire 0% N/A 86% 3 Irradiate Conj/Alch 0% 3d11 100% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +3 spectral club, wearing a +0 chain mail and carrying a wand of flame (heavily wounded, 64% to hit) You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is heavily wounded. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is heavily wounded. Fire: a) +2 sling {Minjee} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +3 spectral club, wearing a +0 chain mail and carrying a wand of flame (heavily wounded, 64% to hit) You shoot a sling bullet. The sling bullet barely misses Ijyb. You shoot a sling bullet. The sling bullet completely misses Ijyb. Fire: a) +2 sling {Minjee} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +3 spectral club, wearing a +0 chain mail and carrying a wand of flame (heavily wounded, 64% to hit) You shoot a sling bullet. The sling bullet closely misses Ijyb. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is heavily wounded. Fire: a) +2 sling {Minjee} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +3 spectral club, wearing a +0 chain mail and carrying a wand of flame (heavily wounded, 64% to hit) You shoot a sling bullet. The sling bullet barely misses Ijyb. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is heavily wounded. Fire: a) +2 sling {Minjee} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +3 spectral club, wearing a +0 chain mail and carrying a wand of flame (heavily wounded, 64% to hit) You shoot a sling bullet. The sling bullet closely misses Ijyb. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is almost dead. Ijyb barely misses you. The +3 spectral club hits you. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. The puff of flame hits you! You die... Ijyb moans, "Good help so hard to find!" #.....# .# ###...##. # ###..#.####### ##.#.....$.. ..#######.# #.##.#.#:# ........... ##.##.#..[# #......... #......#..## #......... ##.........# #...)....# ##.#..@(..# #........# #..##g....# #........# ##.##.....# ##.### #........# ##..... ##).......# ##..##.. .=....#..###..###.♣ .......!.....## ##. #........#..### #. .........#######. You could see a +3 spectral club and Ijyb. Vanquished Creatures 7 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:2) 3 quokkas 3 ball pythons 4 bats 4 kobolds 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | growler the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 150 | D:1 | Reached skill level 4 in Ranged Weapons 150 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 1161 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1476 | D:3 | Noticed Ijyb 1485 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, chequers_hall_statues_y D:2: layout_basic, kennysheep_doodads, roderic_lattice_a, lightli_corner_chamber D:3: layout_rooms, okawaru_metal_pillars_1_2, nicolae_ashenzari_panopticon, grunt_ministairs_2, uniq_ijyb Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.6 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 150 Use: Scroll || 1 Armour: Leather armour || 9 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1502 | 1428 | 74 | 0 | 1263 | 3 | 500.7 | Dungeon | 1502 | 1428 | 74 | 0 | 1263 | 3 | 500.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 778 daAuts D:2: 625 daAuts D:3: 99 daAuts