Dungeon Crawl Stone Soup version 0.33-a0-1005-ge7142aa715 (webtiles) character file. Game seed: 15415787856807050676 189 growler the Shooter (level 5, -3/38 HPs) Began as a Coglin Hunter on Feb 25, 2025. Slain by a crocodile (15 damage) ... in a sewer. The game lasted 00:04:30 (1769 turns). growler the Shooter (Coglin Hunter) Turns: 1769, Time: 00:04:30 Health: -3/38 AC: 4 Str: 11 XL: 5 Next: 68% Magic: 5/5 EV: 11 Int: 8 God: Gold: 147 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . a - +2 sling {Haeun} rCold . . . d - +0 sling {Caihong} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 147 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Haeun} d - a +0 sling (offhand) {Caihong} Armour b - a +0 leather armour (worn) i - a +0 pair of gloves (worn) Wands s - a wand of digging (8) Scrolls c - a scroll of butterflies e - a scroll of fog {unknown} f - a scroll of identify {unknown} j - a scroll of teleportation {unknown} m - 2 scrolls of immolation {unknown} o - a scroll of enchant weapon {unknown} q - a scroll of torment {unknown} Potions g - 2 potions of enlightenment {unknown} h - 2 potions of curing {unknown} k - 2 potions of might {unknown} l - 2 potions of attraction {unknown} n - 2 potions of brilliance {unknown} p - a potion of lignification {unknown} r - a potion of haste {unknown} Skills: - Level 2.0 Fighting + Level 6.1 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 50% 1 Slow Hex 0% N/A 50% 1 Confusing Touch Hex 0% N/A 86% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Dispel Undead Necr 0% 3d6 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Kikubaaqudgha Wu Jian Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: a crocodile (lightly wounded, 61% to hit) You shoot a sling bullet. The sling bullet closely misses the crocodile. You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is lightly wounded. The crocodile barely misses you. Fire: a) +2 sling {Haeun} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crocodile (lightly wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the crocodile. The crocodile barely misses you. The sickly merfolk siren chants a haunting song. You are mesmerised by the sickly merfolk siren! The crocodile bites you! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Haeun} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crocodile (lightly wounded, 61% to hit) You shoot a sling bullet. The sling bullet closely misses the crocodile. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is moderately wounded. You are no longer entranced. A giant cockroach comes into view. The crocodile closely misses you. A rat comes into view. Fire: a) +2 sling {Haeun} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crocodile (moderately wounded, 61% to hit) You shoot a sling bullet. The sling bullet barely misses the crocodile. You shoot a sling bullet. The sling bullet barely misses the crocodile. The sickly merfolk siren chants a haunting song. You resist. The crocodile bites you! You die... #### # ##~.## # ###~~~.######## #∩∩~~~~†......† ############### ##########≈~≈≈≈≈≈≈≈~≈≈ #≈≈Sl@~~~~~†~~~..~..~~ #≈~m#############..### #≈≈≈#. #### ~~B† #. .r. .. .# ## You could see a crocodile, a sickly merfolk siren, an adder, a giant cockroach and a rat. Vanquished Creatures 4 river rats 8 adders 2 dart slugs (D:2) 5 ribbon worms An orc (D:3) 5 ball pythons 5 endoplasms 3 giant cockroaches 8 goblins 3 hobgoblins 2 kobolds A quokka (Sewer) 2 bats (D:1) 5 frilled lizards 18 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | growler the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 166 | D:1 | Reached skill level 4 in Ranged Weapons 166 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 520 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 716 | D:2 | Reached skill level 5 in Ranged Weapons 716 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1396 | D:3 | Found an ornate altar of the Wu Jian Council. 1478 | D:3 | Found a faded altar of an unknown god. 1511 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1632 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1660 | D:3 | Reached skill level 6 in Ranged Weapons 1693 | D:3 | Found a glowing drain. 1701 | Sewer | Entered a sewer 1761 | Sewer | Noticed a crocodile 1769 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic D:2: layout_basic, minmay_tetromino_t4 D:3: layout_basic, vehumet_crystals, overflow_temple_1_default, lemuel_crystal_altar, lightli_sewer_entry_pipes, hellmonk_ecumenical_altar_heavens_door Sewer: sewer_sea Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.1 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 128 | 192 || 320 Armour: Leather armour | 8 | 24 || 32 Dodge: Dodged | 6 | 15 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1838 | 1807 | 31 | 0 | 1429 | 4 | 459.5 | Dungeon | 1757 | 1726 | 31 | 0 | 1385 | 3 | 585.7 | Sewer | 80 | 80 | 0 | 0 | 43 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 789 daAuts D:1: 622 daAuts D:3: 346 daAuts Sewer: 80 daAuts