Dungeon Crawl Stone Soup version 0.33-a0-1084-g778f541198 (webtiles) character file. Game seed: 10417385513890052698 98 growler the Shooter (level 4, -2/34 HPs) Began as a Coglin Hunter on Mar 13, 2025. Slain by Terence ... wielding a +2 trident of protection (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:07 (1648 turns). growler the Shooter (Coglin Hunter) Turns: 1648, Time: 00:03:08 Health: -2/34 AC: 3 Str: 11 XL: 4 Next: 71% Magic: 4/4 EV: 11 Int: 8 God: Gold: 169 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . a - +2 sling {Yume} rCold . . . d - +0 sling {Hua} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Yume} d - a +0 sling (offhand) {Hua} Armour b - a +0 leather armour (worn) k - a +0 ring mail of fire resistance Wands m - a wand of roots (8) Scrolls c - a scroll of butterflies e - a scroll of blinking {unknown} f - 2 scrolls of teleportation {unknown} g - 3 scrolls of identify {unknown} Potions h - a potion of ambrosia {unknown} i - a potion of berserk rage {unknown} j - a potion of might {unknown} l - a potion of curing {unknown} n - a potion of lignification {unknown} Skills: + Level 2.9 Fighting + Level 4.1 Ranged Weapons + Level 2.6 Dodging + Level 1.9 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Jinxbite Hex 0% N/A 65% 2 Call Canine Familiar Summ 0% N/A 86% 3 Sigil of Binding Hex 0% N/A 86% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Nemelex Xobeh Shops: D:2 [ Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Fire: a) +2 sling {Yume} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +2 trident of protection and wearing a +0 scale mail (heavily wounded, 69% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet closely misses Terence. Terence closely misses you. Fire: a) +2 sling {Yume} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +2 trident of protection and wearing a +0 scale mail (heavily wounded, 69% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you from afar with a +2 trident of protection! * * * LOW HITPOINT WARNING * * * Terence barely misses you. Fire: a) +2 sling {Yume} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +2 trident of protection and wearing a +0 scale mail (severely wounded, 69% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence hits you from afar with a +2 trident of protection! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Yume} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +2 trident of protection and wearing a +0 scale mail (almost dead, 69% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you from afar with a +2 trident of protection. You die... Terence says, "And stay out!" ### ##.## ##.#.#### ###########.###.##. ######.............##.#. #...........####.....##. #.####.####.# ###...###. #.####.# #.......#. #.@.##.# #......... ###.##.# #.......#. @##.# ###...###. S##.# #...# #. .##.# ##### #. .# #. .. #. .. #. #. You could see Terence and an adder. Vanquished Creatures 2 adders (D:1) A gnoll (D:1) 3 dart slugs An orc (D:3) 9 bats 2 endoplasms 5 giant cockroaches 10 goblins 4 hobgoblins 6 jackals 4 kobolds A quokka (D:3) 2 ball pythons 2 frilled lizards 5 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | growler the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 62 | D:1 | Reached skill level 1 in Stealth 62 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 172 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 697 | D:1 | Reached skill level 4 in Ranged Weapons 697 | D:1 | Reached XP level 4. HP: 20/34 MP: 4/4 1159 | D:2 | Found Wonevoqe's Antique Armour Shoppe. 1496 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1640 | D:3 | Noticed Terence 1648 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_loops_ring, chequers_arboretum D:2: layout_loops_ring, serial_shops, nicolae_shop_statue_plus, dreamdust_princess_bridge, minmay_hexomino_r4 D:3: layout_loops_ring, overflow_temple_1_default, dilly_ecumenical_altar_fadedgnrine, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.9 Dodging | 2 | 2.6 Ranged Weapons | 4 | 4.1 Fighting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 116 | 140 || 256 Armour: Leather armour | 11 | 9 || 20 Dodge: Dodged | 15 | 16 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1679 | 1625 | 54 | 0 | 1372 | 3 | 559.7 | Dungeon | 1679 | 1625 | 54 | 0 | 1372 | 3 | 559.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 763 daAuts D:2: 641 daAuts D:3: 274 daAuts