Dungeon Crawl Stone Soup version 0.33-a0-1320-g83d59caeef (webtiles) character file. Game seed: 15420345144664424645 38 growler the Shooter (level 3, 0/27 HPs) Began as a Coglin Hunter on Apr 9, 2025. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (989 turns). growler the Shooter (Coglin Hunter) Turns: 989, Time: 00:00:57 Health: 0/27 AC: 3 Str: 11 XL: 3 Next: 43% Magic: 3/3 EV: 11 Int: 8 God: Gold: 66 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . a - +2 sling {Friedl} rCold . . . d - +0 sling {Leofdaeg} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Friedl} d - a +0 sling (offhand) {Leofdaeg} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies e - a scroll of immolation {unknown} f - a scroll of revelation {unknown} h - a scroll of identify {unknown} i - a scroll of teleportation {unknown} l - a scroll of noise {unknown} m - a scroll of poison {unknown} Potions g - 2 potions of cancellation {unknown} j - a potion of heal wounds {unknown} k - a potion of curing {unknown} n - a potion of lignification {unknown} Skills: - Level 2.0 Fighting + Level 4.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 65% 2 Flame Wave Conj/Fire 0% 2d4 99% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence is lightly wounded. Terence barely misses you. Terence is nearby! You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 mace. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +0 mace. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet closely misses Terence. Terence completely misses you. Terence hits you with a +0 mace! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Friedl} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, 71% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Friedl} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, 71% to hit) You shoot a sling bullet. The sling bullet completely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you with a +0 mace! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #### ############# #... #...........# #... #####...........#####... #..................=.... ......@@.............#+# .....#########.......#.~ ... #........#.~ . #........#.. .............#...#### #..#.# #(............#......# ##..#.######.............#....... ..........#.............#....... ##.........#............[###..... You could see Terence. Vanquished Creatures 6 bats 2 endoplasms 2 giant cockroaches (D:1) 6 goblins 4 hobgoblins 2 kobolds (D:1) 2 quokkas 3 ball pythons (D:2) 3 frilled lizards 5 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | growler the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 112 | D:1 | Reached skill level 4 in Ranged Weapons 112 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 618 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 979 | D:2 | Noticed Terence 989 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic D:2: layout_basic, hangedman_decor_points, kennysheep_nondescript, uniq_terence Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.7 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 152 Armour: Leather armour || 11 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 998 | 987 | 11 | 0 | 823 | 2 | 499.0 | Dungeon | 998 | 987 | 11 | 0 | 823 | 2 | 499.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 645 daAuts D:2: 353 daAuts