Dungeon Crawl Stone Soup version 0.32-a0-999-gfa1cc04b1d (webtiles) character file. Game seed: 6128152960360935290 56 grrhawk the Shooter (level 4, 0/32 HPs) Began as a Formicid Hexslinger on Apr 24, 2024. Slain by Terence ... wielding a +1 mace of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:26 (1259 turns). grrhawk the Shooter (Formicid Hexslinger) Turns: 1259, Time: 00:03:26 Health: 0/32 AC: 3 Str: 13 XL: 4 Next: 15% Magic: 4/5 EV: 11 Int: 12 God: Gold: 129 SH: 0 Dex: 18 Spells: 3/5 levels left rFire . . . a - +1 sling (flame) rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +1 sling of flaming (weapon) b - a +3 short sword Armour c - a +0 robe e - a +0 leather armour (worn) Scrolls d - a scroll of poison f - a scroll of vulnerability {unknown} h - a scroll of amnesia Potions g - 2 potions of might i - 2 potions of curing k - 2 potions of invisibility Skills: - Level 1.1 Fighting + Level 4.1 Ranged Weapons - Level 1.7 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 26% 3 Inner Flame Hex/Fire 6% N/A 41% 3 Cause Fear Hex 4% N/A 65% 4 Dimensional Bullseye Hex/Tloc 2% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot a sling bullet. The sling bullet hits Terence but does no damage. A giggling sprite leaps out and smacks Terence with his own hand. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. A giggling sprite leaps out and bonks Terence with his +1 mace of protection. Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence. The sling bullet burns Terence. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. The jinxing sprites lose interest in you. Terence hits you with a +1 mace of protection. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +1 mace of protection! x2 You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you but does no damage. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence seems less drained. Terence hits you with a +1 mace of protection. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +1 mace of protection. * * * LOW HITPOINT WARNING * * * Unknown command. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +1 mace of protection! You die... Terence says, "Rest in peace." #.##..##.# #.##..##.# #.. #.##..##.# ... #.###.##.# ..# # #.###.##.# ..# ## #........# ..# .## ##.###.#### ..# . ..####...##.#####..#.... ..'.............@@...... ..####...#...####....... .## ##......# ###!.## ## #.##...# ## # #.###### #.# #.# #.# #.# You could see Terence. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) 4 ball pythons 2 endoplasms (D:1) 2 giant cockroaches (D:1) 5 hobgoblins 6 kobolds 3 quokkas (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | grrhawk the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 72 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 256 | D:1 | Reached skill level 3 in Ranged Weapons 362 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 768 | D:2 | Learned a level 2 spell: Jinxbite 894 | D:2 | Reached skill level 4 in Ranged Weapons 894 | D:2 | Reached XP level 4. HP: 28/32 MP: 5/5 1247 | D:2 | Noticed Terence 1259 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic D:2: layout_loops_corners, nicolae_houndstooth_variations, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 4 | 4.1 Fighting | | 1.1 Dodging | | 1.7 Spellcasting | | 1.1 Hexes | | 3.6 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 4 | || 4 Fire: Sling | 75 | 14 || 89 Cast: Jinxbite | | 1 || 1 Use: Scroll | 4 | 1 || 5 Armour: Robe | 3 | || 3 Leather armour | 9 | 7 || 16 Dodge: Dodged | 14 | || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1285 | 1256 | 29 | 45 | 903 | 2 | 642.5 | Dungeon | 1285 | 1256 | 29 | 45 | 903 | 2 | 642.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 779 daAuts D:2: 505 daAuts