Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 10225969201893168307 62 gummybears the Magician (level 4, -2/33 HPs) Began as a Djinni Earth Elementalist on June 19, 2024. Slain by a gnoll ... wielding a +0 flail (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:02 (803 turns). gummybears the Magician (Djinni Earth Elementalist) Turns: 803, Time: 00:01:03 Health: -2/33 AC: 2 Str: 7 XL: 4 Next: 28% Gold: 7 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . f - +2 spear (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons f - a +2 spear of venom (weapon) Armour a - a +0 robe (worn) d - a +3 leather armour Scrolls b - a scroll of revelation {unknown} e - a scroll of identify {unknown} Potions c - a potion of haste {unknown} Skills: + Level 2.2 Fighting - Level 2.3 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 34% 2d9 3% 1 b - Passwall Erth 17% N/A 10% 3 c - Stone Arrow Conj/Erth 34% 3d9 10% 3 d - Petrify Alch/Erth 17% N/A 30% 4 e - Brom's Barrelling Bo Conj/Erth 17% 2d4 30% 4 f - Apportation Tloc 34% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the gnoll! Your Fighting skill increases to level 2! You have reached level 4! You feel clever. The blast of sand hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! The gnoll barely misses you. You are too injured to fight recklessly! Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 84% to hit) The blast of sand misses the gnoll. The gnoll misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 84% to hit) The blast of sand hits the gnoll! You kill the gnoll! The gnoll misses you. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (84% to hit) The blast of sand hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 84% to hit) The blast of sand misses the gnoll. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... ####...#### ##.## ..... #.# .... #.########...# #...........## #..#####.....# #####..# ###.# #.######. #......# #...# #.g...... #.###..###.#.###@## #.# #..#..........# #.# #....###.....## #.# #..#.# #.##.## #.# #....# #.#### #.####.#.....# #......####### ######## You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) A dart slug (D:1) 3 ball pythons (D:1) 4 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 5 goblins 4 hobgoblins (D:1) 2 quokkas (D:1) 2 kobolds (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gummybears the Djinni Earth Elementalist began the quest | for the Orb. 0 | D:1 | gummybears set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 49 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 97 | D:1 | Reached skill level 1 in Fighting 214 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 214 | D:1 | Learned a level 1 spell: Apportation 694 | D:2 | Identified the +1 leather armour of the Gate {-Cast +Inv | rElec Regen+} 799 | D:2 | Reached XP level 4. HP: 28/33 MP: 0/0 803 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_basic, minmay_misc_feat_columns D:2: layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.2 Dodging | | 2.3 Stealth | | 1.5 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Sandblast | 34 | 5 || 39 Armour: Robe | 4 | 3 || 7 Dodge: Dodged | 4 | 3 || 7