Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5697432481195196742 1266 gummybears the Conjurer (level 8, -2/46 HPs) Began as an Octopode Conjurer on July 17, 2024. Slain by a water moccasin (9 damage) ... on level 5 of the Dungeon. The game lasted 00:10:14 (3927 turns). gummybears the Conjurer (Octopode Conjurer) Turns: 3927, Time: 00:10:14 Health: -2/46 AC: 1 Str: 6 XL: 8 Next: 52% Magic: 0/17 EV: 13 Int: 23 God: Gold: 209 SH: 0 Dex: 10 Spells: 12/19 levels left rFire . . . b - +1 short sword (elec) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . k - ring of see invisible rCorr . (no ring) SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-2 -> -9) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 209 gold pieces. Inventory: Hand Weapons b - a +1 short sword of electrocution (weapon) Magical Staves u - a staff of air Jewellery k - a ring of see invisible (left tentacle) Wands s - a wand of charming (19) Scrolls c - a scroll of noise f - a scroll of blinking g - 2 scrolls of fear i - a scroll of fog m - a scroll of enchant weapon {unknown} n - 3 scrolls of amnesia p - 2 scrolls of silence r - a scroll of teleportation {unknown} t - a scroll of acquirement {unknown} v - a scroll of immolation {unknown} Potions a - 2 potions of magic d - 2 potions of curing {unknown} e - a potion of cancellation {unknown} h - 3 potions of might j - a potion of mutation {unknown} l - a potion of ambrosia {unknown} o - 2 potions of heal wounds {unknown} q - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 6.1 Spellcasting + Level 7.3 Conjurations - Level 5.0 Alchemy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 1% 1 Apportation Tloc 14% N/A 9% 1 Necrotise Necr 28% 1d5 9% 1 Summon Small Mammal Summ 28% N/A 9% 1 Ensorcelled Hibernation Hex/Ice 14% N/A 13% 2 Jinxbite Hex 14% N/A 13% 2 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 19% 4 Passwall Erth 7% N/A 26% 3 Swiftness Air 7% N/A 26% 3 Alistair's Intoxication Alch 20% N/A 30% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Okawaru Uskayaw Xom Shops: D:1 : D:3 ( D:5 [ Annotations: D:3 2 transporters, newgorp's ghost, amateur HuHW D:4 2 transporters, sirdedalot's ghost, amateur DrAE Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin attacks as it pursues you! The water moccasin bites you! x2 The water moccasin attacks as it pursues you! The water moccasin barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (70% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The searing ray misses the water moccasin. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The searing ray hits the water moccasin! The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The searing ray hits the water moccasin! The water moccasin is severely wounded. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. The water moccasin barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 70% to hit) The searing ray hits the water moccasin. The water moccasin is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you! You die... ........##....>.....#.... ## ...##...#..#.....##.>..... ..........###.....##.###. ##.........# .........# ........######........##.# #.......### #............# ..........# #............. ........#.###.............# #........[.@S..#....#.....# ..........###w###....# .... .........###..###...###.... .........##.......w..#..... ..........#......##........ .....#..........#.#........ ...####....#....#........ .. #....####.......... #.....#............. You could see a water moccasin and a ribbon worm. Vanquished Creatures Pikel (D:3) 2 water moccasins A black bear (D:5) A lemure (D:3) A phantom (D:4) 2 scorpions (D:4) 2 hounds (D:4) An orc priest (D:4) Natasha (thrice) (D:4) An orc wizard (D:4) Ijyb (D:4) 4 adders 2 shadow imps A white imp (D:5) 3 ribbon worms 3 orcs (D:4) 7 bats 7 endoplasms 2 giant cockroaches (D:2) 3 goblins 9 hobgoblins 3 jackals (D:4) 6 quokkas 5 ball pythons 6 frilled lizards 13 kobolds 2 rats 92 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms 3 creatures vanquished. Grand Total: 95 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gummybears the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 87 | D:1 | Found Legea's Book Boutique. 250 | D:1 | Reached XP level 2. HP: 16/17 MP: 5/5 484 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 487 | D:1 | Learned a level 2 spell: Searing Ray 1532 | D:3 | Reached XP level 4. HP: 27/27 MP: 4/8 1537 | D:3 | Learned a level 4 spell: Fulminant Prism 1571 | D:3 | Noticed newgorp's ghost (amateur HuHW) 1589 | D:3 | Found an iron altar of Okawaru. 1625 | D:3 | Found Bovven's Antique Weapon Shop. 1740 | D:3 | Reached skill level 1 in Alchemy 1891 | D:3 | Found a transporter. 1897 | D:3 | Found a transporter. 2130 | D:3 | Found a hide-covered altar of Uskayaw. 2285 | D:4 | Noticed Natasha 2285 | D:4 | Noticed a phantom 2288 | D:4 | Killed Natasha 2289 | D:4 | Reached skill level 5 in Conjurations 2289 | D:4 | Reached XP level 5. HP: 31/31 MP: 3/10 2351 | D:4 | Noticed Natasha 2352 | D:4 | Killed a phantom 2431 | D:4 | Killed Natasha 2432 | D:4 | Reached XP level 6. HP: 36/36 MP: 5/11 2479 | D:4 | Noticed Pikel 2752 | D:4 | Noticed a water moccasin 2758 | D:4 | Killed a water moccasin 2853 | D:4 | Reached XP level 7. HP: 41/41 MP: 7/13 2916 | D:4 | Found a transporter. 2918 | D:4 | Noticed sirdedalot's ghost (amateur DrAE) 2937 | D:4 | Found a transporter. 3048 | D:4 | Noticed Ijyb 3052 | D:4 | Killed Ijyb 3053 | D:4 | Reached skill level 6 in Conjurations 3405 | D:4 | Found a shimmering altar of Xom. 3482 | D:3 | Killed Pikel 3483 | D:3 | Reached skill level 5 in Spellcasting 3483 | D:3 | Reached skill level 5 in Alchemy 3483 | D:3 | Reached XP level 8. HP: 26/46 MP: 6/16 3637 | D:4 | Noticed Natasha 3640 | D:4 | Killed Natasha 3825 | D:5 | Entered Level 5 of the Dungeon 3842 | D:5 | Found Xoyddoc's Antique Armour Shoppe. 3866 | D:5 | Reached skill level 7 in Conjurations 3927 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, serial_shops, nicolae_shop_rolling_square D:2: layout_basic, lightli_corner_chamber D:3: layout_basic, nicolae_uskayaw_suspiria, mainiacjoe_overflow_chevrons, serial_shops, nicolae_shop_statue_plus, gammafunk_ghost_arena D:4: layout_cave_pods, brannock_xom_greatest_gift, gammafunk_ghost_stat_death, uniq_ijyb, uniq_natasha, uniq_pikel D:5: layout_cave_pools, nzn_hepliaklqana_mist_gate, serial_shops, shop Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 | 6.1 Alchemy | 1 2 3 5 | 5.0 Conjurations | 5 6 7 | 7.3 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 26 | | || 26 Tentacles | 8 | 2 | 3 || 13 Constrict | 9 | 5 | 2 || 16 Short sword | 18 | 23 | 11 || 52 Punch | | 1 | || 1 Cast: Magic Dart | 42 | 44 | 30 || 116 Searing Ray | 2 | 7 | 12 || 21 Fulminant Prism | | 2 | 1 || 3 Use: Scroll | | | 6 || 6 Potion | | | 1 || 1 Stab: Sleeping | 2 | 2 | || 4 Armour: Skin | 14 | 18 | 25 || 57 Dodge: Dodged | 30 | 18 | 32 || 80