Dungeon Crawl Stone Soup version 0.32-a0-1718-g281234c535 (webtiles) character file. Game seed: 5229225399101686197 123 gurdl9716 the Magician (level 5, 0/35 HPs) Began as a Djinni Conjurer on July 8, 2024. Frozen to death by an endoplasm (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:25 (845 turns). gurdl9716 the Magician(Djinni Conjurer) Turns: 845, Time: 00:02:26 Health: 0/35 AC: 3 Str: 6 XL: 5 Next: 29% Gold: 78 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 helmet (worn) Scrolls c - a scroll of poison {unknown} g - 2 scrolls of teleportation {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of fear {unknown} j - a scroll of fog {unknown} k - a scroll of immolation {unknown} l - 2 scrolls of identify {unknown} Potions b - 2 potions of brilliance {unknown} e - a potion of enlightenment {unknown} f - a potion of might {unknown} m - a potion of ambrosia {unknown} n - a potion of attraction {unknown} o - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.1 Spellcasting + Level 5.1 Conjurations + Level 5.1 Hexes + Level 5.1 Summonings + Level 5.1 Necromancy + Level 5.1 Translocations + Level 5.1 Fire Magic + Level 5.1 Ice Magic + Level 5.1 Air Magic + Level 5.1 Earth Magic + Level 5.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 13% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 13% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Lesser Beckoning Tloc 54% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ? Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is an open door here. There is a stone staircase leading down here. You fly downwards. The orc priest shouts! Found 32 gold pieces and a glowing short sword. There is a stone staircase leading up here. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 13% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The endoplasm quivers. The orc shouts! The orc priest shouts! x2 A fulminant prism comes into view. You hear a shout! An endoplasm comes into view. Unknown command. Casting: Fulminant Prism (quite dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the endoplasm. The endoplasm is almost dead. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) Your fulminant prism crackles loudly. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #### ####..... #.o..o..# #@J.o$o.. #...*...# #.o....J. .......)# #..$....# #.......# ##...#### ...# You could see 3 orc priests, 2 orcs, 2 endoplasms and a friendly fulminant prism. Vanquished Creatures Natasha (thrice) (D:2) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 endoplasms (D:2) A giant cockroach (D:2) 2 goblins 5 hobgoblins 7 jackals (D:1) 2 quokkas 2 ball pythons (D:1) A bat (D:2) 2 frilled lizards 2 kobolds (D:2) 3 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gurdl9716 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | gurdl9716 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 123 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 157 | D:1 | Reached XP level 3. HP: 2/25 MP: 0/0 157 | D:1 | Learned a level 1 spell: Foxfire 238 | D:1 | Found Huasacr Fitu's Magic Scroll Shop. 269 | D:1 | Found a faded altar of an unknown god. 718 | D:2 | Noticed Natasha 721 | D:2 | Killed Natasha 722 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 745 | D:2 | Noticed Natasha 755 | D:2 | Killed Natasha 756 | D:2 | Reached XP level 5. HP: 25/35 MP: 0/0 756 | D:2 | Learned a level 2 spell: Lesser Beckoning 818 | D:2 | Reached skill level 5 in Spellcasting 818 | D:2 | Reached skill level 5 in Conjurations 818 | D:2 | Reached skill level 5 in Hexes 818 | D:2 | Reached skill level 5 in Summonings 818 | D:2 | Reached skill level 5 in Necromancy 818 | D:2 | Reached skill level 5 in Translocations 818 | D:2 | Reached skill level 5 in Fire Magic 818 | D:2 | Reached skill level 5 in Ice Magic 818 | D:2 | Reached skill level 5 in Air Magic 818 | D:2 | Reached skill level 5 in Earth Magic 818 | D:2 | Reached skill level 5 in Alchemy 822 | D:2 | Noticed Natasha 825 | D:2 | Killed Natasha 831 | D:2 | Noticed Terence 845 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_huge, layout_rooms, serial_shops, nicolae_shop_peninsula, ebering_ecumenical_altar_sacrificial, chequers_arboretum D:2: layout_loops_corners, uniq_terence, uniq_natasha D:3: layout_loops_ring, general_overflow_altar, lemuel_crystal_altar, kennysheep_nondescript, minmay_gold_behind_fungi Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Alchemy | 4 5 | 5.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 57 | 5 || 62 Searing Ray | 2 | 5 || 7 Fulminant Prism | | 1 || 1 Lesser Beckoning | | 1 || 1 Armour: Robe | 6 | 1 || 7 Dodge: Dodged | 5 | 1 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 844 | 833 | 11 | 60 | 542 | 3 | 281.3 | Dungeon | 844 | 833 | 11 | 60 | 542 | 3 | 281.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 528 daAuts D:1: 314 daAuts D:3: 1 daAuts