Dungeon Crawl Stone Soup version 0.32-a0-1753-g3cb1da796b (webtiles) character file. Game seed: 15474096190257488697 35 gurdl9716 the Ducker (level 3, 20/20 HPs) Began as a Felid Berserker on July 20, 2024. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:01:11 (417 turns). gurdl9716 the Ducker(Felid Berserker) Turns: 417, Time: 00:01:11 Health: 20/20 AC: 1 Str: 14 XL: 3 Next: 16% Magic: 4/4 EV: 18 Int: 9 God: Trog [*.....] Gold: 13 SH: 0 Dex: 19 Spells: 2/2 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec + (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived, agile 1, screaming 1, electricity resistance, wild magic 1 a: Renounce Religion, Berserk You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Talismans b - a beast talisman Scrolls c - a scroll of enchant weapon {unknown} Potions a - a potion of mutation Skills: + Level 3.4 Fighting + Level 4.5 Dodging + Level 3.5 Unarmed Combat * Level 0.1 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. You are agile. (Dex +4, Str/Int -1) You occasionally shout uncontrollably at your foes. You are resistant to electric shocks. (rElec) Your spells are a little harder to cast, but a little more powerful. Message History The kobold is moderately wounded. A hobgoblin comes into view. The kobold completely misses you. You barely miss the kobold. Your claw misses the kobold. The kobold is moderately wounded. The kobold hits you with a +0 dagger. The rat closely misses you. The rat misses you. The kobold hits you but does no damage. You scratch the kobold. Your bite misses the kobold. The kobold is severely wounded. The kobold completely misses you. The rat closely misses you. You scratch the kobold but do no damage. Your bite misses the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. The rat misses you. The kobold hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. The kobold attacks as it pursues you! The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel agile. You feel the urge to shout. You feel insulated. You feel less in control of your magic. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The kobold closely misses you. The kobold attacks as it pursues you! The kobold closely misses you. Things that are here: a +0 club; a goblin corpse The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The kobold attacks as it pursues you! The kobold misses you. The hobgoblin completely misses you. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... You rejoin the land of the living... Found an escape hatch in the floor. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..##...~.)~.##.# . #..###...~..~# . #..#.~~.≈~...# . #..#####.##..##.# . #...............# . #.#######.#.##### . #.# #.#...... . #.# #........ . #.# #@.#### . ######.## #..# . #.......# #..# #.####..# #..# #.####..# #..# #.##....# #..# #.##.##.# #>.# ###.##.##.# #... ..........# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 ribbon worms (D:2) A bat (D:2) 4 endoplasms 3 goblins (D:1) 3 hobgoblins 3 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:2) 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gurdl9716 the Felid Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 73 | D:1 | Reached XP level 2. HP: 8/16 MP: 3/3 143 | D:1 | You fall into a shaft and drop 1 floor! 356 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/4 413 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 413 | D:1 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 413 | D:1 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 413 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 415 | D:1 | HP: 1/20 [kobold/+0 dagger (1)] 416 | D:1 | Slain by a hobgoblin 416 | D:1 | Lost a life (0 lives remaining) 417 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_ring, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, chequers_serial_rivers_large_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_d, minmay_misc_feat_secret_circle D:2: layout_basic Action || total ---------------------------++------- Melee: Unarmed || 55 Bite || 8 Invoke: Berserk || 2 Use: Potion || 1 Armour: Skin || 28 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 438 | 417 | 21 | 6 | 258 | 2 | 219.0 | Dungeon | 438 | 417 | 21 | 6 | 258 | 2 | 219.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 267 daAuts D:2: 170 daAuts