Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 7746849211536170728 53 gxvinz the Conjurer (level 3, -7/26 HPs) Began as a Demigod Conjurer on Oct 11, 2022. Mangled by an ogre ... wielding a +0 giant spiked club (21 damage) ... on level 3 of the Dungeon. The game lasted 00:16:24 (860 turns). gxvinz the Conjurer (Demigod Conjurer) Turns: 860, Time: 00:16:31 Health: -7/26 AC: 5 Str: 12 XL: 3 Next: 41% Magic: 6/9 EV: 10 Int: 20 God: Gold: 142 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . n - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons f - a +0 dagger h - a +0 club n - a +0 short sword (weapon) Missiles e - 2 stones (quivered) m - 5 boomerangs Armour a - a +0 robe d - a +0 ring mail (worn) l - a +0 robe Scrolls b - a scroll of fog {unknown} c - 2 scrolls of noise {unknown} g - a scroll of teleportation {unknown} j - a scroll of identify {unknown} k - a scroll of magic mapping {unknown} o - a scroll of blinking {unknown} p - a scroll of torment {unknown} Potions i - a potion of berserk rage {unknown} Skills: + Level 0.1 Armour + Level 1.9 Dodging + Level 1.8 Stealth + Level 0.3 Unarmed Combat + Level 2.2 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 9% 2 Dazzling Flash Conj/Hex 22% N/A 38% 3 Fulminant Prism Conj/Hex 5% 3d7 80% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You now have 142 gold pieces (gained 5). Found 12 gold pieces. An ogre comes into view. It is wielding a +0 giant spiked club. Found a whip. The ogre shouts! A goblin and a dart slug come into view. Found 2 lumpy amethyst potions. Found a stone staircase leading up. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. The goblin shouts! The dart slug briefly extends its eye-stalks. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. The ogre closely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #~#..... ..... #.... #~~.......<.!. #.### #~~~....).... #.# ##≈~~...#$..# #.# #≈≈≈~...#...##.#####.### #≈~~..w................ #≈~~..g...# #..####.### #O.# #..# #.# #@.# #..# #.# #..# #..# #.# #####..#####..# #.# #.............####.### #####..#.............. #............##.## #..#.####.#.## .# ............#... .# ####.#.##########.# You could see an ogre, a dart slug and a goblin. Vanquished Creatures 2 adders (D:3) 2 ball pythons (D:1) 7 endoplasms 3 giant cockroaches 4 hobgoblins 4 jackals (D:1) 3 quokkas 2 frilled lizards (D:1) A kobold (D:2) 2 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gxvinz the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 143 | D:1 | Reached skill level 4 in Conjurations 171 | D:1 | Reached XP level 2. HP: 12/20 MP: 2/7 712 | D:3 | Reached XP level 3. HP: 24/26 MP: 5/8 854 | D:3 | Noticed an ogre 860 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_rooms D:2: layout_basic D:3: cheibrodos_thug_alley, layout_loops_ring, nicolae_qazlal_general_emergency Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.4 Spellcasting | 2 | 2.2 Armour | | 0.1 Dodging | | 1.9 Stealth | | 1.8 Unarmed Combat | | 0.3 Action || total -------------------------++------- Melee: Unarmed || 11 Dagger || 11 Short sword || 5 Throw: Stone || 3 Cast: Magic Dart || 51 Use: Potion || 5 Armor: Robe || 6 Ring mail || 16 Dodge: Dodged || 37