Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 525327149899311011 120219 hambone the Executioner (level 16, 0/143 HPs) Began as a Mountain Dwarf Fighter on Oct 16, 2024. Was the Champion of Qazlal. Slain by a merfolk ... wielding a +0 trident (3 damage) ... on level 4 of the Shoals. The game lasted 01:44:34 (23909 turns). hambone the Executioner (Mountain Dwarf Fighter) Turns: 23909, Time: 01:44:36 Health: 0/143 AC: 28 Str: 28 XL: 16 Next: 29% Magic: 9/9 EV: 6 Int: 10 God: Qazlal [******] Gold: 1585 SH: 26 Dex: 12 Spells: 15/15 levels left rFire + . . K - +3 war axe (antimagic) rCold + . . I - +1 tower shield rNeg + + + Q - +2 plate armour {rC+} rPois + z - +2 helmet of Subjectivity {rF+ rN++ Str+4 Stlth-} rElec . F - +0 cloak rCorr . v - +1 pair of gloves SInv . (no boots) Will +.... g - amulet of regeneration Stlth B - ring of Nuattem {+Blink rPois rN+ Dex-5 Stlth+} HPRegen 1.23/turn c - +6 ring of dexterity MPRegen 0.11/turn %: repel missiles @: lethally poisoned (0 -> -1), about to teleport, protected from physical damage, very slow A: runic magic, artefact enchanting a: Renounce Religion, Evoke Blink, Upheaval, Elemental Force, Disaster Area You were on level 4 of the Shoals. You worshipped Qazlal. Qazlal was exalted by your worship. You visited 5 branches of the dungeon, and saw 27 of its levels. You also visited: Gauntlet. You collected 2149 gold pieces. You spent 564 gold pieces at shops. Inventory: Hand Weapons a - a +1 war axe K - a +3 antimagic war axe (weapon) Missiles b - 9 silver javelins (quivered) Armour v - a +1 pair of gloves (worn) z - the +2 helmet of Subjectivity (worn) {rF+ rN++ Str+4 Stlth-} (You found it in a Gauntlet) Str+4: It affects your strength (+4). rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Stlth-: It makes you less stealthy. F - a +0 cloak (worn) I - a +1 tower shield (worn) Q - a +2 plate armour of cold resistance (worn) R - a +0 kite shield of reflection Jewellery c - a +6 ring of dexterity (right hand) g - an amulet of regeneration (around neck) h - a ring of protection from fire k - a ring of protection from cold m - the ring of Cotaoroi {+Blink AC+4} (You found it on level 5 of the Dungeon) [ring of protection] AC+4: It affects your AC (+4). +Blink: It lets you blink. B - the ring of Nuattem (left hand) {+Blink rPois rN+ Dex-5 Stlth+} (You took it off a minotaur in a Gauntlet) [ring of positive energy] Dex-5: It affects your dexterity (-5). rPois: It protects you from poison. rN+: It protects you from negative energy. +Blink: It lets you blink. Stlth+: It makes you more stealthy. Wands s - a wand of iceblast (16) x - a wand of quicksilver (19) y - a wand of flame (46) D - a wand of mindburst (21) E - a wand of paralysis (5) J - a wand of digging (8) Scrolls f - 2 scrolls of blinking i - 10 scrolls of teleportation o - 2 scrolls of silence t - 2 scrolls of summoning u - 3 scrolls of enchant weapon C - a scroll of revelation G - 2 scrolls of poison M - a scroll of torment N - a scroll of brand weapon O - 4 scrolls of identify P - a scroll of fear {unknown} Potions d - 2 potions of might e - 12 potions of curing j - 5 potions of mutation l - 7 potions of enlightenment n - 3 potions of cancellation q - 10 potions of heal wounds r - 2 potions of magic w - a potion of haste A - a potion of resistance H - 3 potions of berserk rage L - 3 potions of invisibility S - a potion of ambrosia Miscellaneous p - a box of beasts Skills: + Level 13.1 Fighting + Level 21.8 Axes + Level 13.1 Armour - Level 3.0 Dodging + Level 13.0 Shields + Level 14.8 Invocations - Level 3.0 Evocations You had 15 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 83% 1 Magic Dart Conj 0% 1d3 83% 1 Shock Conj/Air 0% 1d3 83% 1 Soul Splinter Necr 0% N/A 83% 1 Sting Conj/Alch 0% 1d3 83% 1 Summon Small Mammal Summ 0% N/A 83% 1 Blink Tloc 0% N/A 92% 2 Grave Claw Necr 0% 2d7 92% 2 Lesser Beckoning Tloc 0% N/A 92% 2 Momentum Strike Conj/Tloc 0% 3d8 92% 2 Searing Ray Conj 0% 2d4 92% 2 Dazzling Flash Hex/Fire 0% N/A 99% 3 Fugue of the Fallen Necr 0% N/A 99% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 99% 3 Ozocubu's Armour Ice 0% N/A 99% 3 Swiftness Air 0% N/A 99% 3 Teleport Other Tloc 0% N/A 99% 3 Tukima's Dance Hex 0% N/A 99% 3 Vampiric Draining Necr 0% 2d6 99% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 99% 3 Airstrike Air 0% 2d(0-16) 100% 4 Animate Dead Necr 0% N/A 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Leda's Liquefaction Alch/Erth 0% N/A 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Summon Blazeheart Golem Fire/Summ 0% N/A 100% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Curse of Agony Necr 0% N/A 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Death Channel Necr 0% N/A 100% 6 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Manifold Assault Tloc 0% N/A 100% 7 Orb of Destruction Conj 0% 9d5 100% 7 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:9 Shoals (4/4) Lair:2 Spider (0/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths (0/4) D:15 Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:10 ! D:12 ? D:13 * Orc:2 (!:: Shoals:3 ? Annotations: D:12 2 transporters, Hallewes's ghost, journeyman NaCA Shoals:4 Aizul Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The merfolk hits you from afar with a +0 trident of holy wrath! * * * LOW HITPOINT WARNING * * * You feel more protected from physical attacks. The merfolk is engulfed in freezing vapours. The merfolk barely misses you. Okay, then. You feel much better. You feel sick. A sea snake comes into view. You block the sea snake's attack. The merfolk hits you but does no damage. The sea snake is engulfed in freezing vapours. The sea snake seems to slow down. You block the sea snake's attack. x2 The water elemental hits you. * * * LOW HITPOINT WARNING * * * The merfolk throws a boomerang. You block the boomerang. The merfolk is engulfed in freezing vapours. The merfolk hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You feel more protected from physical attacks. The merfolk hits you but does no damage. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You feel sick. The wind drake flaps its wings at you. The air twists around and strikes you! * * * LOW HITPOINT WARNING * * * The sea snake bites you but does no damage. You block the sea snake's attack. The merfolk is engulfed in a thunderstorm. The merfolk hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The sea snake is engulfed in freezing vapours. You block the sea snake's attack. A sea snake comes into view. The merfolk throws a boomerang. The boomerang misses you. You block the water elemental's attack. You block the sea snake's attack. The merfolk hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The merfolk is engulfed in freezing vapours. The merfolk hits you from afar with a +0 trident. You die... ≈≈≈≈≈≈~~~~~~..m.S..# ~ ≈≈≈≈≈≈~~~~~~......S# ~ ≈≈≈≈≈~~~~~~........# ~ ≈≈≈≈~~~~~~~..##.S..## ~ ≈≈~~~~~~~~...#.....##+ ~ ### #~~~~~~~~~~.)..~~~.. ~ ##..~ #~~~~?~§