Dungeon Crawl Stone Soup version 0.33-a0-516-g862ef21dcb (webtiles) character file. Game seed: 15632499156856169325 0 hambone the Changeling (level 1, 0/15 HPs) Began as a Merfolk Shapeshifter on Dec 3, 2024. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (21 turns). hambone the Changeling (Merfolk Shapeshifter) Turns: 21, Time: 00:00:10 Health: 0/15 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 1 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: beast-form, constricted A: beast (slay +2), (nimble swimmer 2), mertail a: Begin Untransformation You were on level 1 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 animal skin (worn) Talismans c - a beast talisman (active) d - a flux talisman Potions b - a potion of lignification Skills: - Level 1.1 Fighting - Level 2.6 Dodging + Level 3.2 Unarmed Combat * Level 4.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There is an open door here. Your legs become a tail as you enter the water. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. Found an escape hatch in the floor. A ball python comes into view. The ball python hisses angrily. The goblin shouts! You closely miss the ball python. The ball python bites you. The ball python closely misses you. You barely miss the ball python. The ball python bites you. The ball python grabs you. The ball python constricts you. You barely miss the ball python. The ball python bites you. The ball python constricts you. The goblin hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. The ball python constricts you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin is heavily wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The goblin hits you with a +0 dagger. You die... ### ##..># # #####.....# #.#####...hg....# #.......###S##..# #####.##### ... #.........# ###.# ...####'####... .# #~≈≈~≈~≈# # #~~...~≈# #.......# ######'###### You could see a goblin and a ball python. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hambone the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 21 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 4 Armour: Animal skin || 12 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 13 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 13 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 20 daAuts