Dungeon Crawl Stone Soup version 0.33-a0-572-g8436cd0d56 (webtiles) character file. Game seed: 6810522161875919985 88 hambone the Changeling (level 4, 0/32 HPs) Began as a Merfolk Shapeshifter on Dec 16, 2024. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:06 (1647 turns). hambone the Changeling (Merfolk Shapeshifter) Turns: 1647, Time: 00:04:06 Health: 0/32 AC: 7 Str: 14 XL: 4 Next: 54% Magic: 4/4 EV: 11 Int: 9 God: Gold: 159 SH: 0 Dex: 15 Spells: 3/3 levels left rFire + . . g - +1 hand axe (pain) rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr + (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + a - ring of resist corrosion HPRegen 0.25/turn o - ring "Kodghoq" {rF+ AC+4} MPRegen 0.09/turn %: no passive effects @: beast-form A: beast (slay +3), (nimble swimmer 2), mertail a: Begin Untransformation You were on level 3 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons g - a +1 hand axe of pain (weapon) Armour e - a +0 leather armour (worn) Jewellery a - a ring of resist corrosion (left hand) o - the ring "Kodghoq" (right hand) {rF+ AC+4} (You found it on level 2 of the Dungeon) [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). Talismans c - a beast talisman (active) d - a flux talisman Scrolls f - 3 scrolls of teleportation {unknown} i - a scroll of torment {unknown} k - a scroll of fear {unknown} l - 3 scrolls of vulnerability {unknown} n - a scroll of revelation {unknown} q - a scroll of identify {unknown} r - a scroll of enchant armour {unknown} s - a scroll of fog {unknown} t - 2 scrolls of brand weapon {unknown} u - a scroll of poison {unknown} v - a scroll of noise {unknown} Potions b - a potion of lignification h - a potion of attraction {unknown} j - 2 potions of mutation {unknown} m - 2 potions of brilliance {unknown} p - 2 potions of degeneration {unknown} w - 2 potions of magic {unknown} Skills: - Level 1.1 Fighting - Level 2.6 Dodging + Level 4.6 Unarmed Combat + Level 5.3 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 61% 2 Mercury Arrow Conj/Alch 0% 2d5 61% 2 Static Discharge Conj/Air 0% 3-3/arc 61% 2 Launch Clockwork Bee Frge 0% N/A 83% 3 Passwall Erth 0% N/A 83% 3 Swiftness Air 0% N/A 83% 3 Airstrike Air 0% 2d(0-16) 99% 4 Eringya's Surprising Cr Summ 0% N/A 99% 4 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Zin Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +3) ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc priest shouts! You hit Terence. Terence is lightly wounded. Terence closely misses you. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Terence attacks as he pursues you! Terence closely misses you. You closely miss Terence. Terence is lightly wounded. Terence hits you with a +0 hand axe. You barely miss Terence. Terence is lightly wounded. Terence closely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 hand axe. You die... Terence says, "Finally, peace and quiet." ...##.# #._ ..≈.≈.# .....#.#. ≈.≈.≈.# #..#.#.o ≈_≈.≈.# #....#.## ≈≈≈.≈.# #...... ....≈.# #...B# ≈≈≈≈≈.# #.# ......#### #@# ...##....#######h## ......##....#....^#. #..##...............# #.#.. ..#####..................... ..# #...........####...... ..## #...........# ##..#... #..# ##.........####..... ##.#####....#...##......# #.........######.......## You could see Terence and a giant cockroach. Vanquished Creatures A gnoll (D:1) 3 adders (D:2) 3 dart slugs (D:1) An orc (D:3) 7 ball pythons 4 endoplasms A giant cockroach (D:1) A hobgoblin (D:2) 4 jackals (D:3) 5 bats 3 frilled lizards 7 goblins A kobold (D:1) 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hambone the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 112 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 306 | D:1 | Reached XP level 3. HP: 10/26 MP: 3/3 902 | D:2 | Reached skill level 5 in Shapeshifting 903 | D:2 | Reached XP level 4. HP: 17/32 MP: 4/4 982 | D:2 | Identified the ring "Kodghoq" {rF+ AC+4} 1262 | D:2 | Found a faded altar of an unknown god. 1620 | D:3 | Found a basalt altar of Yredelemnul. 1636 | D:3 | Noticed Terence 1638 | D:3 | Found a glowing silver altar of Zin. 1647 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, amethyst_killhole D:2: layout_basic, hellmonk_ecumenical_altar_run_dry, minmay_increasing_density D:3: layout_rooms, mainiacjoe_overflow_catwalk_spiral, mainiacjoe_overflow_cross_hatched, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 4 | 4.6 Shapeshifting | 5 | 5.3 Fighting | | 1.1 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 32 | || 32 Hand axe | 33 | 41 || 74 Stab: Sleeping | 1 | || 1 Armour: Animal skin | 5 | || 5 Leather armour | 28 | 34 || 62 Dodge: Dodged | 31 | 29 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1665 | 1638 | 27 | 0 | 1307 | 3 | 555.0 | Dungeon | 1665 | 1638 | 27 | 0 | 1307 | 3 | 555.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 795 daAuts D:1: 771 daAuts D:3: 98 daAuts