Dungeon Crawl Stone Soup version 0.33-a0-1084-g778f541198 (webtiles) character file. Game seed: 12421260756537423763 315 hambone the Changeling (level 6, 0/38 HPs) Began as an Octopode Shapeshifter on Mar 13, 2025. Slain by a scorpion zombie (5 damage) ... on level 4 of the Dungeon. The game lasted 00:03:48 (3138 turns). hambone the Changeling (Octopode Shapeshifter) Turns: 3138, Time: 00:03:48 Health: 0/38 AC: 1 Str: 13 XL: 6 Next: 44% Magic: 6/6 EV: 13 Int: 12 God: Gold: 195 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois . (no amulet) rElec . j - +6 ring of dexterity rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: beast-form, studying Dodging A: beast (slay +3), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 4 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 195 gold pieces. Inventory: Jewellery j - a +6 ring of dexterity (worn) o - an amulet of magic regeneration Talismans b - a beast talisman (active) c - a flux talisman g - a dragon-coil talisman Wands m - a wand of flame (19) n - a wand of mindburst (20) Scrolls d - 2 scrolls of teleportation h - a scroll of enchant weapon Potions a - a potion of haste e - a potion of attraction {unknown} f - a potion of brilliance {unknown} i - a potion of berserk rage {unknown} k - 2 potions of heal wounds p - a potion of curing {unknown} q - 2 potions of lignification Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat + Level 6.5 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 45% 2 Launch Clockwork Bee Frge 0% N/A 69% 3 Forge Blazeheart Golem Fire/Frge 0% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Ru Vehumet Xom Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +3) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the hound zombie. The hound zombie is heavily damaged. You constrict the hound zombie. The withered plant crumbles away. The hound zombie is engulfed in freezing vapours. The hound zombie bites you. The scorpion zombie hits you. The water moccasin skeleton bites you! The hound zombie is engulfed in freezing vapours. The hound zombie barely misses you. You bludgeon the hound zombie! You destroy the hound zombie! The water moccasin skeleton closely misses you. The scorpion zombie misses you. You bludgeon the howler monkey skeleton! You grab the howler monkey skeleton. The howler monkey skeleton is heavily damaged. You constrict the howler monkey skeleton. The water moccasin skeleton barely misses you. The howler monkey skeleton hits you. * * * LOW HITPOINT WARNING * * * The scorpion zombie barely misses you. You bludgeon the howler monkey skeleton! You squeeze the howler monkey skeleton. You destroy the howler monkey skeleton! The water moccasin skeleton barely misses you. The scorpion zombie hits you. * * * LOW HITPOINT WARNING * * * The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the water moccasin skeleton. You grab the water moccasin skeleton. The water moccasin skeleton is lightly damaged. You constrict the water moccasin skeleton. The scorpion zombie hits you. You die... #.. #..##.# #. ♣.♣ #..##.# ♣P: ♣#..##.#####.## P(ß. ♣.............. ..)..♣#.####.####### # ♣P...♣♣.# #.# P.....♣♣♣♣♣#.# ♣P..[.ZPPP♣♣.# ♣..†h..P♣.## ♣♣♣Z.PP....# ♣♣♣♣♣..#.# #..#.# #.#..# #...## ##### You could see a scorpion zombie and a water moccasin skeleton. Vanquished Creatures Sigmund (D:2) Natasha (D:4) Terence (D:2) A hound zombie (D:4) 3 adders A howler monkey skeleton (D:4) A howler monkey simulacrum (D:4) An adder skeleton (D:4) 2 ribbon worms A dart slug (D:1) 6 ball pythons 2 endoplasms (D:2) 8 goblins 5 hobgoblins A quokka (D:4) 4 bats 3 frilled lizards 9 kobolds 2 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hambone the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 210 | D:1 | Found a faded altar of an unknown god. 310 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 672 | D:2 | Noticed Sigmund 683 | D:2 | Killed Sigmund 684 | D:2 | Reached skill level 5 in Shapeshifting 684 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/3 684 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/4 684 | D:2 | Reached XP level 5. HP: 33/33 MP: 5/5 760 | D:2 | Found a shimmering altar of Xom. 935 | D:2 | Noticed Terence 1184 | D:2 | Killed Terence 1671 | D:3 | You fall into a shaft and drop 1 floor! 1828 | D:3 | Found a radiant altar of Vehumet. 1881 | D:3 | Reached skill level 6 in Shapeshifting 1978 | D:3 | Found a shadowy altar of Dithmenos. 2195 | D:3 | Reached XP level 6. HP: 34/38 MP: 6/6 2870 | D:4 | Found a sacrificial altar of Ru. 3041 | D:4 | Identified a scroll of acquirement 3041 | D:4 | Acquired a manual of Dodging 3121 | D:4 | Noticed Natasha 3128 | D:4 | Killed Natasha 3138 | D:4 | Slain by a scorpion zombie Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_ring, chequers_ecumenical_altar_island, chequers_serial_rivers_micro_e D:2: layout_basic, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_2corner, co_window_broadway_a, co_window_of_opportunity_b, co_window_corner_b, co_window_paths_c, co_window_2corner, co_window_paths_e, glass_columns_b, basic_altar, st_stairs_5, nicolae_twisty_statue_hallways, uniq_terence, uniq_sigmund D:3: layout_basic, mainiacjoe_overflow_surrounded_room, overflow_temple_1_default D:4: layout_loops_ring, mainiacjoe_overflow_cross_hatched, dilly_guarded_unrand_morg Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Shapeshifting | 5 6 | 6.5 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | 66 || 84 Constrict | 6 | 20 || 26 Tentacles | 1 | 9 || 10 Punch | | 3 || 3 Use: Potion | 1 | || 1 Scroll | | 11 || 11 Stab: Sleeping | 5 | 4 || 9 Armour: Skin | 5 | 31 || 36 Dodge: Dodged | 4 | 39 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3135 | 3042 | 93 | 135 | 2502 | 4 | 783.8 | Dungeon | 3135 | 3042 | 93 | 135 | 2502 | 4 | 783.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 977 daAuts D:3: 930 daAuts D:1: 663 daAuts D:4: 564 daAuts