Dungeon Crawl Stone Soup version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 14716898541585076700 143 hambone the Changeling (level 5, -1/30 (33) HPs) Began as an Octopode Shapeshifter on Apr 4, 2025. Slain by Terence ... wielding a +2 hand axe of draining (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:15 (2051 turns). hambone the Changeling (Octopode Shapeshifter) Turns: 2051, Time: 00:02:15 HP: -1/30 (33) AC: 1 Str: 12 XL: 5 Next: 25% MP: 5/5 EV: 12 Int: 11 God: Gold: 44 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . a - +4 dagger rCold . . . (no offhand) rNeg + . . (helmet unavailable) rPois . (no amulet) rElec . i - ring of positive energy rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: random rage (3%) @: beast-form, lightly drained A: beast (slay +3), almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, agile 1, berserk 1, subdued magic 1, MP-powered wands a: Begin Untransformation You were on level 3 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. You spent 75 gold pieces at shops. Inventory: Hand Weapons a - a +4 dagger (weapon) Jewellery i - a ring of positive energy (worn) Talismans b - a beast talisman (active) c - a flux talisman Wands g - a wand of paralysis (4) l - a wand of digging (3) Scrolls e - 3 scrolls of identify {unknown} f - 3 scrolls of immolation {unknown} h - a scroll of revelation {unknown} m - 2 scrolls of enchant weapon {unknown} p - a scroll of torment {unknown} q - a scroll of teleportation {unknown} Potions d - 2 potions of mutation j - a potion of invisibility {unknown} k - a potion of moonshine {unknown} n - a potion of curing {unknown} o - a potion of might {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat + Level 5.4 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 67% 3 Sigil of Binding Hex 0% N/A 67% 3 Arcjolt Conj/Air 0% 1d10 100% 5 Fire Storm Conj/Fire 0% 5d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Shops: D:3 * Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 Terence Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +3) You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are agile. (Dex +4, Str/Int -1) You sometimes lose your temper in combat. Your spells are a little easier to cast, but a little less powerful. You expend magic power (3 MP) to strengthen your wands. Message History Terence shouts! Terence is nearby! Terence barely misses you. You hit Terence. Your grab misses Terence. Terence is lightly wounded. Terence barely misses you. You hit Terence. You grab Terence. Terence is moderately wounded. You constrict Terence. Terence hits you with a +2 hand axe of draining. You partially resist. You feel drained. You hit Terence. Terence is heavily wounded. You constrict Terence. Terence hits you with a +2 hand axe of draining! You partially resist. You feel drained. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Terence is nearby! You hit Terence. Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with a +2 hand axe of draining! You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. You constrict Terence. Terence hits you with a +2 hand axe of draining! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #......# ##.......'. #......###..#######. #......##..#### #. #.........###<# ### #.......#####.####.. ######>............. #####.######.###... #.....# #.# #... ##h#### #.###... #@# #....... ..# ######.. #### #.. ### You could see Terence. Vanquished Creatures A bombardier beetle (D:3) Ijyb (D:3) 2 gnolls An adder (D:2) A dart slug (D:2) 2 ribbon worms (D:2) 4 orcs (D:3) 2 ball pythons 2 endoplasms 2 giant cockroaches 4 goblins 2 hobgoblins 5 jackals 4 kobolds 2 quokkas (D:1) 5 bats 2 frilled lizards (D:1) 2 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hambone the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 230 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 372 | D:1 | Reached XP level 3. HP: 19/23 MP: 3/3 442 | D:1 | Reached skill level 4 in Shapeshifting 564 | D:1 | Got Buhu Tirgh's Lessons on Luminous Imprecation 1169 | D:2 | Reached XP level 4. HP: 25/28 MP: 4/4 1367 | D:2 | Found a runed translucent door. 1368 | D:2 | Noticed Crazy Yiuf 1503 | D:2 | Found a radiant altar of Vehumet. 1795 | D:3 | Found Legy's Assorted Antiques. 1799 | D:3 | Bought a scroll labelled LEWUID HEGGOVUEB for 25 gold | pieces 1799 | D:3 | Bought a scroll labelled FIUTHR BYADDUXY for 25 gold pieces 1799 | D:3 | Bought a scroll labelled FIUTHR BYADDUXY for 25 gold pieces 1820 | D:3 | Reached skill level 5 in Shapeshifting 1886 | D:3 | Noticed Ijyb 1892 | D:3 | Paralysed by Ijyb for 5 turns 1903 | D:3 | HP: 1/42 [Ijyb/+4 dagger (6)] 1905 | D:3 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 1905 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1905 | D:3 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1905 | D:3 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1905 | D:3 | Paralysed by Ijyb for 5 turns 1914 | D:3 | Killed Ijyb 1915 | D:3 | Reached XP level 5. HP: 19/33 MP: 5/5 2045 | D:3 | Noticed Terence 2051 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_corners D:2: layout_loops_ring, basic_altar, grunt_ministairs_10, minmay_tetromino_t2, uniq_crazy_yiuf_cottage D:3: layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, minmay_goblin_outpost, uniq_jessica, uniq_terence, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shapeshifting | 4 5 | 5.4 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 51 | 26 || 77 Constrict | 14 | 8 || 22 Tentacles | 11 | 5 || 16 Punch | 3 | || 3 Dagger | | 12 || 12 Use: Potion | | 3 || 3 Stab: Sleeping | 6 | 3 || 9 Armour: Skin | 21 | 38 || 59 Dodge: Dodged | 27 | 23 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2031 | 1962 | 69 | 0 | 1671 | 3 | 677.0 | Dungeon | 2031 | 1962 | 69 | 0 | 1671 | 3 | 677.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 827 daAuts D:1: 812 daAuts D:3: 390 daAuts