Dungeon Crawl Stone Soup version 0.29-a0-490-g77b3608bb8 (webtiles) character file. Game seed: 13175060075500486469 7 hamster the Conjurer (level 2, 17/17 HPs) Began as an Octopode Conjurer on May 26, 2022. Quit the game on level 1 of the Dungeon on May 27, 2022. The game lasted 00:00:40 (746 turns). hamster the Conjurer (Octopode Conjurer) Turns: 746, Time: 00:00:41 Health: 17/17 AC: 1 Str: 6 XL: 2 Next: 4% Magic: 5/5 EV: 13 Int: 20 God: Gold: 14 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . d - +1 whip (pain) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons d - a +1 whip of pain (weapon) Scrolls c - a scroll of identify {unknown} e - 2 scrolls of teleportation {unknown} Potions a - a potion of magic b - a potion of heal wounds {unknown} f - a potion of mutation {unknown} Skills: + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the hobgoblin! No target in view! HP restored. You open the door. There is an open door here. You open the door. A quokka comes into view. A quokka is nearby! There is an open door here. The helpless quokka fails to defend itself. You hit the quokka. Your grab misses the quokka. Your squeeze misses the quokka. The quokka is severely wounded. The quokka closely misses you. You hit the quokka. You kill the quokka! A quokka comes into view. The quokka bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The quokka attacks as you move away! The quokka misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. You kill the quokka! Your Stealth skill increases to level 3! You have reached level 2! You start resting. Magic restored. You start resting. HP restored. You start waiting. Done waiting. Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###...#######. #...# #.....# ##### #.###.# #.###.#### #........#### #####.......# ####.##.# #.....#.# #@##..#.# #.##..#.# #.##..#.# #.#####.# #.# #.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hamster the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 351 | D:1 | Reached XP level 2. HP: 2/17 MP: 3/5 746 | D:1 | Learned a level 2 spell: Searing Ray 746 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, serial_shops, shop, minmay_misc_feat_more_columns Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.2 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Whip || 9 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 4 Stab: Sleeping || 2 Armor: Skin || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 746 | 746 | 0 | 392 | 303 | 1 | 746.0 | Dungeon | 746 | 746 | 0 | 392 | 303 | 1 | 746.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 746 daAuts