Dungeon Crawl Stone Soup version 0.27-a0-40-g5f2be0e231 (webtiles) character file. Game seed: 10279957550576913804 8 handsome the Sneak (level 2, -7/21 HPs) Began as an Octopode Delver on Jan 5, 2021. Mangled by a centaur zombie (8 damage) ... on level 6 of the Dungeon. The game lasted 00:01:08 (151 turns). handsome the Sneak (Octopode Delver) Turns: 151, Time: 00:01:09 Health: -7/21 AC: 1 Str: 11 XL: 2 Next: 8% Magic: 2/2 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles h - 6 poisoned darts (quivered) Wands f - a wand of digging (3) Scrolls b - a scroll of fog c - a scroll of magic mapping d - 2 scrolls of fear g - a scroll of identify {unknown} Potions e - a potion of haste Skills: + Level 3.0 Fighting * Level 2.1 Short Blades * Level 0.2 Throwing + Level 2.0 Dodging + Level 6.9 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Magic Dart Conj 0% 32% 1 Searing Ray Conj 0% 45% 2 Dazzling Flash Conj/Hex 0% 69% 3 Fulminant Prism Conj/Hex 0% 97% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You climb downwards. A centaur zombie comes into view. There is a stone staircase leading up here. The helpless centaur zombie fails to defend itself. You puncture the centaur zombie! The centaur zombie is heavily damaged. The centaur zombie barely misses you. You completely miss the centaur zombie. You squeeze the centaur zombie. The centaur zombie is severely damaged. The centaur zombie closely misses you. You hit the centaur zombie. The centaur zombie is almost destroyed. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * You hit the centaur zombie but do no damage. The centaur zombie is almost destroyed. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie hits you! You die... ### ###### #..##....####. #............ #.........#.# #.Z......#. #..@....... #.........# ##......... ##.....### ####### You could see a centaur zombie. Vanquished Creatures An ooze (D:5) A leopard gecko (D:5) A quokka (D:5) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | handsome the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 30 | D:5 | Noticed an ogre 45 | D:5 | Noticed an ogre 50 | D:5 | Noticed a centaur 69 | D:5 | Noticed a jelly 96 | D:5 | Reached XP level 2. HP: 21/21 MP: 2/2 151 | D:6 | HP: 1/21 [centaur zombie (5)] 151 | D:6 | Mangled by a centaur zombie Illustrated notes Levels and vault maps discovered: D:5: layout_rooms, hangedman_abyss_or_decor_jellyfish_corner, uniq_grinder D:6: layout_cave_pods, tgw_sif, lemuel_coloured_pillars_altar, minmay_temple_entry_offerings, basic_altar Action || total -------------------------++------- Melee: Short sword || 7 Tentacles || 1 Throw: Dart || 8 Stab: Sleeping || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 0 | 0 | 2 | 75.0 | Dungeon | 150 | 150 | 0 | 0 | 0 | 2 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 147 daAuts D:6: 3 daAuts