Dungeon Crawl Stone Soup version 0.25.1-2-g60ff931df9 (webtiles) character file. happimess the Conjurer (Octopode Conjurer) Turns: 651, Time: 00:03:34 Health: 17/17 AC: 1 Str: 7 XL: 2 Next: 66% Magic: 5/5 EV: 13 Int: 17 God: Gold: 59 SH: 0 Dex: 12 Spells: 2/5 levels left rFire + . . SeeInvis . e - +4 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . g - ring of protection from fire rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 59 gold pieces. Inventory: Hand Weapons d - a +0 dagger e - a +4 dagger (weapon) Jewellery g - a ring of protection from fire (left tentacle) Scrolls a - a scroll labeled WAXZUI ZEVEA c - a scroll labeled PEUTZEO XEPT f - a scroll of remove curse h - a scroll labeled OWAUMU FAENLAB Comestibles b - 3 rations i - 2 chunks of flesh Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.7 Conjurations You have 2 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... b - Searing Ray Conj ###... 4% 2 ###.... Your spell library contains the following spells: Spells Type Power Failure Level Hunger Dazzling Flash Conj/Hex #..... 22% 3 ###.... Fulminant Prism Conj/Hex #......... 58% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 58% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You constrict the bat. The bat closely misses you. The bat escapes! The bat misses you. You closely miss the bat. Your grab misses the bat. The bat is severely wounded. The bat misses you. The bat barely misses you. You miss the bat. Your grab misses the bat. The bat is severely wounded. The bat closely misses you. The bat hits you but does no damage. You barely miss the bat. You grab the bat. The bat is severely wounded. You constrict the bat. The bat barely misses you. The bat escapes! The bat hits you but does no damage. You hit the bat. You kill the bat! You see here a bat corpse. You butcher the bat corpse. i - 2 chunks of flesh (gained 1) You see here a bat skeleton. You start resting. HP restored. #. #.# ##.#.. #.# #..... #.## #..... ... #..... #####.. ........ #@.##.# #....... ##.##.# #.#..... #..#.###.#....... ##.....#......... ###.#...##...... #............# #....##†...... #####..####....... ##.....#####......# There are no monsters in sight! Vanquished Creatures A dart slug (D:1) 5 bats (D:1) 3 hobgoblins (D:1) A ball python (D:1) 3 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | happimess the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 156 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 160 | D:1 | Learned a level 2 spell: Searing Ray Illustrated notes Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 6 Dagger || 17 Tentacles || 1 Cast: Magic Dart || 23 Searing Ray || 1 Use: Scroll || 1 Stab: Sleeping || 1 Armor: Skin || 3 Dodge: Dodged || 22