Dungeon Crawl Stone Soup version 0.33-a0-1066-gd3ab83ea69 (webtiles) character file. Game seed: 6535016015876790396 205 hardarmor the Sneak (level 5, 0/34 HPs) Began as a Poltergeist Enchanter on Mar 9, 2025. Slain by a river rat (7 damage) ... on level 3 of the Dungeon. The game lasted 00:34:42 (3117 turns). hardarmor the Sneak (Poltergeist Enchanter) Turns: 3117, Time: 00:34:42 Health: 0/34 AC: 2 Str: 4 XL: 5 Next: 53% Magic: 2/8 EV: 12 Int: 19 God: Gold: 55 SH: 0 Dex: 15 Spells: 4/9 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ d - +0 helmet rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 55 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) i - a +0 whip of electrocution n - a +0 short sword of protection Missiles g - 4 boomerangs m - 16 poisoned darts Armour b - a +0 cloak (haunted) d - a +0 helmet (haunted) Scrolls e - 2 scrolls of enchant weapon {unknown} h - 6 scrolls of teleportation {unknown} l - 2 scrolls of noise {unknown} p - a scroll of fog {unknown} Potions c - 3 potions of invisibility f - 4 potions of might j - a potion of curing {unknown} k - a potion of enlightenment {unknown} o - 2 potions of heal wounds {unknown} Skills: + Level 1.7 Fighting * Level 3.4 Short Blades - Level 0.8 Throwing + Level 2.7 Dodging * Level 5.4 Stealth * Level 2.6 Spellcasting + Level 5.2 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 9% 2 b - Confusing Touch Hex 22% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 22% N/A 5% 3 Dazzling Flash Hex/Fire 24% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (visited) Altars: Annotations: D:3 1 runed translucent door, sthehill's ghost, amateur DEAE Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The river rat is heavily wounded. The river rat closely misses you. You closely miss the river rat. The river rat is heavily wounded. The river rat bites you. The goblin shouts! You hit the river rat but do no damage. The river rat is heavily wounded. The goblin shoots a sling bullet. The sling bullet barely misses you. The river rat closely misses you. The river rat barely misses you. The goblin shoots a sling bullet. The sling bullet barely misses you. The river rat attacks as it pursues you! The river rat bites you. There is an open door, spattered with blood here. You see here a ball python corpse. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. The river rat twitches its whiskers. The river rat attacks as it pursues you! The river rat bites you. Your magical contamination has completely faded away. The goblin shoots a sling bullet. The sling bullet hits you. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a river rat (moderately wounded, chance to affect: 54%) The river rat resists with significant effort. The goblin throws a stone. The stone barely misses you. The river rat bites you but does no damage. You feel your existence waver again. You closely miss the river rat. The river rat is moderately wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat attacks as it pursues you! The river rat closely misses you. You hit the river rat. The river rat is heavily wounded. The river rat bites you! You die... .......## #........## .......)########g....# ........†.~~~~.#.###.# ........#g.~~~~#.# #.# .......###.~~~~#.# #.# #.....## #..~~~### #.# ##...# #...~~# #.# ##'# ####.######.# ... #..r@..>.# #.. #.######## #.# #.# #.# #.# ..# ### You could see a river rat. Vanquished Creatures A kobold brigand (Sewer) Ijyb (D:3) 3 adders An adder zombie (D:2) An adder skeleton (D:2) 2 ribbon worms (D:2) A bat zombie (D:2) 4 endoplasms (D:1) 6 goblins A hobgoblin (D:2) 2 quokkas (D:1) 9 ball pythons A ball python skeleton (D:2) 9 bats 3 frilled lizards 21 kobolds A quokka zombie (D:2) 5 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hardarmor the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 410 | D:1 | Reached XP level 2. HP: 2/17 MP: 5/5 985 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1013 | D:2 | Reached skill level 1 in Fighting 1180 | D:2 | Reached XP level 3. HP: 17/23 MP: 6/6 1318 | D:2 | Learned a level 3 spell: Confusing Touch 1827 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/7 2151 | D:3 | Noticed sthehill's ghost (amateur DEAE) 2154 | D:3 | Found a runed translucent door. 2164 | D:3 | Identified the +1 robe of the Armadillo {rC+ Int+3} 2424 | D:3 | Noticed Ijyb 2472 | D:3 | Found a glowing drain. 2481 | Sewer | Entered a sewer 2553 | Sewer | Reached skill level 5 in Hexes 3004 | Sewer | Noticed a kobold brigand 3022 | Sewer | Killed a kobold brigand 3023 | Sewer | Reached skill level 5 in Stealth 3023 | Sewer | Reached XP level 5. HP: 31/34 MP: 4/8 3100 | D:3 | Killed Ijyb 3117 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_rooms, serial_bayou_crossing, minmay_close_crescents D:2: layout_loops_cross, serial_undead, serial_undead_f, serial_undead_e, serial_undead_d, serial_undead_f D:3: layout_loops_corners, hellmonk_overflow_destroyed_library, hellmonk_ghost_happy_afterlife, portal_sewer_entry_b, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Short Blades | 2 3 | 3.4 Fighting | 1 | 1.7 Hexes | 5 | 5.2 Stealth | 5 | 5.4 Throwing | | 0.8 Dodging | | 2.7 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 163 | 137 || 300 Throw: Boomerang | 11 | || 11 Cast: Ensorcelled Hiber | 8 | 7 || 15 Confusing Touch | | 5 || 5 Use: Potion | 1 | 1 || 2 Stab: Sleeping | 14 | 6 || 20 Confused | | 3 || 3 Armour: Skin | 102 | 85 || 187 Dodge: Dodged | 103 | 98 || 201 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3078 | 2926 | 152 | 386 | 1111 | 4 | 769.5 | Dungeon | 2499 | 2347 | 152 | 284 | 1012 | 3 | 833.0 | Sewer | 578 | 578 | 0 | 102 | 99 | 1 | 578.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1096 daAuts D:1: 999 daAuts Sewer: 578 daAuts D:3: 402 daAuts