Dungeon Crawl Stone Soup version 0.28-a0-1435-g82390b3a13 (webtiles) character file. Game seed: 14954223890840495002 0 hashsling the Gusty (level 1, 12/12 HPs) Began as a Gargoyle Wanderer on Jan 9, 2022. Got out of the dungeon alive. The game lasted 00:00:12 (1 turns). hashsling the Gusty (Gargoyle Wanderer) Turns: 1, Time: 00:00:13 Health: 12/12 AC: 5 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg + . . Spirit . c - +0 leather armour rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour c - a +0 leather armour (worn) Wands b - a wand of flame (6) Skills: + Level 1.1 Fighting + Level 1.0 Staves + Level 1.1 Stealth + Level 1.0 Spellcasting + Level 4.1 Air Magic + Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 10% N/A 26% 2 Summon Lightning Spire Summ/Air 5% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, hashsling the Gargoyle Wanderer. Will you be the one to retrieve the fabled Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 quarterstaff, a wand of flame (6), a +0 leather armour; and the following spell memorised: Shock; and the following spells available to memorise: Poisonous Vapours, Summon Lightning Spire. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...# #... ....# #.... .....# #..... ......# #...... #......#......# #...........# #.........# #...@...# ##.....## ##...## ..... ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hashsling the Gargoyle Wanderer began the quest for the | Orb. 0 | D:1 | hashsling set off with the following items: a +0 | quarterstaff, a wand of flame (6), a +0 leather armour; and | the following spell memorised: Shock; and the following | spells available to memorise: Poisonous Vapours, Summon | Lightning Spire 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts