Dungeon Crawl Stone Soup version 0.28-a0-1447-ga5a8893891 (webtiles) character file. Game seed: 3946097380867070859 1 hashsling the Gusty (level 1, -1/10 HPs) Began as a Tengu Air Elementalist on Jan 11, 2022. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (176 turns). hashsling the Gusty (Tengu Air Elementalist) Turns: 176, Time: 00:00:52 Health: -1/10 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Potions c - a potion of ambrosia {unknown} Skills: + Level 2.2 Dodging - Level 2.0 Stealth * Level 2.0 Spellcasting * Level 1.4 Conjurations * Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 9% N/A 11% 2 Swiftness Air 13% N/A 13% 3 Airstrike Air 6% N/A 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The quokka is moderately wounded. The zap misses the quokka. You miscast Shock. Nothing appears to happen. The quokka misses you. The quokka barely misses you. Your magical contamination has completely faded away. There is an escape hatch in the floor here. The quokka barely misses you. The quokka bites you. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (56% to hit) The zap hits the quokka. The quokka is heavily wounded. The quokka barely misses you. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 56% to hit) The zap misses the quokka. The quokka barely misses you. You closely miss the quokka. You claw the quokka, but do no damage. The quokka is heavily wounded. The quokka bites you. The quokka completely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 56% to hit) The zap misses the quokka. The quokka barely misses you. The quokka closely misses you. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 56% to hit) The zap hits the quokka. The quokka is almost dead. The quokka twitches its whiskers. The quokka bites you. You die... #.......⌠...⌠. ##...⌠........ #.........≈... ###...⌠..(...... ###.'......≈.....≈ #...#...⌠......... #.###.........≈... #.# ##...⌠........ #@# #.......⌠...⌠. #r# ###........... #.# ####........ #.# ######### #.# ###.# #...# #.### #.# You could see a quokka. Vanquished Creatures A frilled lizard (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hashsling the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 176 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_ring, nicolae_figureground_pulse Action || total -------------------------++------- Melee: Unarmed || 1 Kick || 1 Cast: Shock || 10 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 176 | 176 | 0 | 0 | 118 | 1 | 176.0 | Dungeon | 176 | 176 | 0 | 0 | 118 | 1 | 176.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 176 daAuts