Dungeon Crawl Stone Soup version 0.28-a0-1447-ga5a8893891 (webtiles) character file. Game seed: 10826350554498678124 9 hashsling the Gusty (level 2, -3/15 HPs) Began as a Tengu Air Elementalist on Jan 11, 2022. Slain by a gnoll (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:44 (335 turns). hashsling the Gusty (Tengu Air Elementalist) Turns: 335, Time: 00:01:44 Health: -3/15 AC: 2 Str: 8 XL: 2 Next: 16% Magic: 0/6 EV: 12 Int: 15 God: Gold: 10 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons e - a +0 falchion (weapon) Armour a - a +0 robe (worn) Potions b - a potion of cancellation {unknown} c - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 1.8 Conjurations * Level 4.4 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 11% N/A 9% 2 Swiftness Air 15% N/A 11% 3 Airstrike Air 7% N/A 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled SERURI WEMEOD, it crumbles to dust. It was a scroll of blinking. c - an emerald potion A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! You hear a shout! The zap hits the gnoll. The gnoll is lightly wounded. The zap misses the gnoll. A gnoll comes into view. It is wielding a +0 spear. The zap misses the gnoll. The zap hits the gnoll. The gnoll is moderately wounded. The zap hits the gnoll. The gnoll is moderately wounded. The zap hits the gnoll. The gnoll is severely wounded. The zap hits the gnoll. The gnoll is heavily wounded. The zap misses the gnoll. The zap hits the gnoll. The gnoll is severely wounded. The zap hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. You barely miss the gnoll. You claw the gnoll, but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 72% to hit) The zap hits the gnoll. The gnoll is almost dead. The zap misses the gnoll. The zap hits the gnoll. You kill the gnoll! The gnoll hits you with a +0 flail. You die... .. ..# #.# #. #.# #.# #.##.# #.# #..#.# #.# ######## #.#.# #.# .......###...### #g# ............)..# #.# ...............#####.# ...†........>...@g.).# ......)........####### ...############# ...# ...# †..# ...# ...# ...# You could see a gnoll. Vanquished Creatures A gnoll (D:2) A bat (D:2) An endoplasm (D:2) A goblin (D:1) 2 quokkas (D:1) 3 frilled lizards A rat (D:1) 10 creatures vanquished. Vanquished Creatures (others) A plant (D:2) 1 creature vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hashsling the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 236 | D:1 | You fall into a shaft and drop 1 floor! 238 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/6 335 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_ring, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_a D:2: layout_basic, serial_shops, shop_fountains, shapermc_ecumenical_altar_acropolis Action || total -------------------------++------- Melee: Unarmed || 2 Peck || 1 Club || 2 Kick || 2 Falchion || 1 Cast: Shock || 20 Use: Scroll || 1 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 337 | 337 | 0 | 0 | 264 | 2 | 168.5 | Dungeon | 337 | 337 | 0 | 0 | 264 | 2 | 168.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 237 daAuts D:2: 99 daAuts