Dungeon Crawl Stone Soup version 0.28-a0-1518-gbe868bca14 (webtiles) character file. Game seed: 5455234317846331689 1196 hashsling the Thaumaturge (level 8, -2/41 HPs) Began as a Deep Elf Hedge Wizard on Jan 16, 2022. Slain by a scorpion (6 damage) ... on level 6 of the Dungeon. The game lasted 00:26:32 (7054 turns). hashsling the Thaumaturge (Deep Elf Hedge Wizard) Turns: 7054, Time: 00:26:33 Health: -2/41 AC: 3 Str: 12 XL: 8 Next: 20% Magic: 4/24 EV: 27 Int: 22 God: Gold: 249 SH: 0 Dex: 14 Spells: 10/27 levels left rFire x . . SeeInvis . d - +7 short sword of Reinforcement {spect, rElec rF- rN+ Str+5} rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec + Harm . (no cloak) rCorr . Rampage . r - +0 pair of gloves Will ..... (no boots) Stlth ++........ m - amulet of the acrobat HPRegen 0.13/turn (no ring) MPRegen 0.19/turn (no ring) @: acrobatic A: no striking features a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 249 gold pieces. Inventory: Hand Weapons d - the +7 short sword of Reinforcement (weapon) {spect, rElec rF- rN+ Str+5} (You found it on level 4 of the Dungeon) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+5). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. Armour b - a +0 robe (worn) c - a +0 hat (worn) r - a +0 pair of gloves (worn) Jewellery k - an amulet of guardian spirit m - an amulet of the acrobat (around neck) Scrolls a - a scroll of fog {unknown} f - a scroll of blinking {unknown} g - 2 scrolls of enchant weapon {unknown} h - 2 scrolls of fear {unknown} i - a scroll of torment {unknown} l - a scroll of amnesia {unknown} o - a scroll of teleportation {unknown} p - a scroll of immolation {unknown} q - a scroll of acquirement {unknown} s - 2 scrolls of identify {unknown} u - a scroll of enchant armour {unknown} w - 2 scrolls of summoning {unknown} Potions e - 3 potions of might {unknown} j - a potion of degeneration {unknown} n - a potion of invisibility {unknown} t - 2 potions of haste {unknown} v - a potion of mutation {unknown} x - a potion of heal wounds Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 10.0 Spellcasting * Level 5.8 Conjurations - Level 1.1 Summonings - Level 1.1 Translocations + Level 4.8 Fire Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Blink Tloc 30% N/A 6% 2 c - Call Imp Summ 15% N/A 6% 2 d - Slow Hex 44% N/A 6% 1 e - Mephitic Cloud Conj/Pois/Air 19% N/A 9% 3 f - Conjure Flame Conj/Fire 34% 6-21 1% 3 g - Fireball Conj/Fire 17% 3d9 19% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 22% N/A 6% 1 Pain Necr 44% 1d6 6% 1 Portal Projectile Hex/Tloc 26% N/A 14% 3 Vampiric Draining Necr 11% 2d6 19% 3 Anguish Hex/Necr 5% N/A 52% 4 Lehudib's Crystal Spear Conj/Erth 11% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Sewer (visited) Altars: Fedhas Gozag Makhleb Okawaru Qazlal Wu Jian The Shining One Lugonu Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (fast, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. You feel sick. The gnoll hits you from afar with a +0 halberd! You feel sick. The gnoll completely misses you. You feel sick. You feel sick. Your magical contamination has completely faded away. You feel stable enough to blink again. You feel sick. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. You feel sick. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (moderately wounded, fast, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. You feel sick. You are no longer poisoned. The gnoll misses you. The scorpion stings you but does no damage. Your crimson imp barely misses the scorpion. The gnoll completely misses you. Your crimson imp hits the scorpion but does no damage. You feel stable enough to blink again. Your crimson imp blinks! The scorpion completely misses you. The scorpion misses you. The gnoll barely misses you. Your crimson imp blinks! The scorpion completely misses you. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... ######### #########.......# #######.gs@.....####### #.......######### ###.##### #.#### #g..g### ####...##### ###...ยง.# #####.### ### #...# ... You could see a scorpion and a gnoll (fast). Vanquished Creatures Pargi (Sewer) An ice beast (D:6) 2 ogres A scorpion (D:4) A wyvern zombie (D:6) A jelly (D:4) A gnoll shaman (D:6) 2 orc priests (D:4) 2 iguanas (D:6) 4 adders 3 gnolls (D:6) A river rat (D:6) A white imp (D:5) An adder skeleton (D:4) 2 adder zombies (D:2) A dart slug (D:3) 11 orcs 10 ball pythons A bat skeleton (D:2) A bat zombie (D:2) 7 endoplasms 4 giant cockroaches 12 hobgoblins 4 jackals 7 kobolds 4 quokkas 7 bats 6 frilled lizards 7 goblins A quokka zombie (D:2) 6 rats A butterfly (D:4) 114 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:4) 2 scorpions (D:4) A hound (D:5) An iguana (D:6) An orc wizard (D:5) 6 adders 2 worms (D:2) 3 orcs 2 endoplasms 19 creatures vanquished. Vanquished Creatures (others) A demonic plant (Temple) 5 withered plants (D:2) 6 creatures vanquished. Grand Total: 139 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hashsling the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 319 | D:1 | Reached skill level 5 in Spellcasting 374 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/10 390 | D:1 | Learned a level 2 spell: Blink 393 | D:1 | Learned a level 2 spell: Call Imp 395 | D:1 | Learned a level 1 spell: Slow 975 | D:1 | Reached XP level 3. HP: 19/19 MP: 10/12 979 | D:1 | Learned a level 3 spell: Mephitic Cloud 983 | D:1 | Learned a level 3 spell: Conjure Flame 1185 | D:1 | Reached skill level 6 in Spellcasting 2270 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/14 2438 | D:2 | Got the Handbook of Combat Magic and Beguiling 2589 | D:2 | Reached skill level 7 in Spellcasting 3811 | D:4 | Found a staircase to the Ecumenical Temple. 3819 | Temple | Entered the Ecumenical Temple 3892 | D:4 | Reached XP level 5. HP: 28/28 MP: 14/17 3948 | D:4 | Reached skill level 8 in Spellcasting 3954 | D:4 | Identified the +7 short sword of Reinforcement {spect, | rElec rF- rN+ Str+5} 4127 | D:4 | Reached skill level 9 in Spellcasting 4127 | D:4 | Reached XP level 6. HP: 18/32 MP: 4/20 4656 | D:4 | Reached skill level 10 in Spellcasting 4656 | D:4 | Reached skill level 1 in Fire Magic 4822 | D:4 | Learned a level 5 spell: Fireball 4896 | D:4 | Reached XP level 7. HP: 36/36 MP: 16/22 5398 | D:5 | Entered Level 5 of the Dungeon 6119 | D:5 | Found an ornate altar of the Wu Jian Council. 6290 | D:6 | Found a glowing drain. 6294 | Sewer | Entered a sewer 6430 | Sewer | Noticed Pargi 6448 | Sewer | Killed Pargi 6743 | D:6 | Reached skill level 5 in Conjurations 6743 | D:6 | Reached XP level 8. HP: 41/41 MP: 18/24 7054 | D:6 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic D:2: layout_loops_corners, serial_undead, serial_undead_b, serial_undead_f, serial_undead_a, serial_undead_e, serial_undead_b, serial_undead_c D:3: layout_basic D:4: layout_gridville, minmay_temple_entry_butterflies, minmay_circle_x D:5: layout_basic, pdpol_wu_jian_five_deadly_venoms D:6: layout_rooms, mainiacjoe_overflow_tiny_flanked, gammafunk_temple_overflow_statue, trog_three_pillars_becter, mainiacjoe_overflow_paths, gup_sewer_entry_bowl Temple: corrupted_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 6 7 9 10 | 10.0 Fire Magic | 2 4 | 4.8 Conjurations | 2 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Summonings | | 1.1 Translocations | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 18 | | || 18 Mace | 22 | 5 | || 27 Short sword | | 7 | 17 || 24 Cast: Magic Dart | 108 | 131 | 90 || 329 Call Imp | 2 | 17 | 16 || 35 Slow | 1 | 3 | || 4 Blink | | 14 | 13 || 27 Fireball | | | 2 || 2 Use: Potion | | 1 | || 1 Stab: Sleeping | 1 | | || 1 Armor: Robe | 9 | 1 | 8 || 18 Dodge: Dodged | 52 | 19 | 38 || 109 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7123 | 6994 | 129 | 48 | 5841 | 8 | 890.4 | Dungeon | 6592 | 6463 | 129 | 48 | 5382 | 6 | 1098.7 | Temple | 51 | 51 | 0 | 0 | 25 | 1 | 51.0 | Sewer | 479 | 479 | 0 | 0 | 434 | 1 | 479.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1734 daAuts D:2: 1508 daAuts D:1: 1260 daAuts D:3: 1020 daAuts D:5: 667 daAuts Sewer: 479 daAuts D:6: 402 daAuts Temple: 51 daAuts