Dungeon Crawl Stone Soup version 0.28-a0-1555-g9ae15a6949 (webtiles) character file. Game seed: 10929126596689270772 0 hashsling the Changer (level 1, 12/12 HPs) Began as a Gargoyle Wanderer on Jan 18, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (0 turns). hashsling the Changer (Gargoyle Wanderer) Turns: 0, Time: 00:00:09 Health: 12/12 AC: 6 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg + . . Spirit . c - +0 leather armour rPois ∞ Reflect . b - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 helmet (worn) c - a +0 leather armour (worn) Skills: + Level 1.1 Fighting + Level 1.7 Short Blades + Level 1.1 Armour + Level 1.1 Stealth + Level 1.0 Spellcasting + Level 2.4 Transmutations + Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 12% 1d3 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 6% N/A 22% 2 Ice Form Ice/Tmut 3% N/A 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, hashsling the Gargoyle Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found 20 arrows. Found a staircase leading out of the dungeon. You begin with the following items: a +0 short sword, a +0 helmet, a +0 leather armour; and the following spell memorised: Sting; and the following spells available to memorise: Wereblood, Ice Form. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #≈# # #≈# # #. ≈≈≈ .# . #.##≈##.# .. #.P#≈#P.#... #..P.P...... #........... #..(@......# #........... #..P.P...... #.P#≈#P..##. #..##≈##..# #.. ≈≈≈ ..# #. #≈# ## #. #≈# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hashsling the Gargoyle Wanderer began the quest for the | Orb. 0 | D:1 | hashsling set off with the following items: a +0 short | sword, a +0 helmet, a +0 leather armour; and the following | spell memorised: Sting; and the following spells available | to memorise: Wereblood, Ice Form 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_ring, minmay_misc_feat_more_columns Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+