Dungeon Crawl Stone Soup version 0.28-a0-1555-g9ae15a6949 (webtiles) character file. Game seed: 430895420864536407 0 hashsling the Gusty (level 1, 10/10 HPs) Began as a Gargoyle Wanderer on Jan 18, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (0 turns). hashsling the Gusty (Gargoyle Wanderer) Turns: 0, Time: 00:00:32 Health: 10/10 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Gold: 0 SH: 3 Dex: 7 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . c - +0 buckler rNeg + . . Spirit . b - +0 leather armour rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) c - a +0 buckler (worn) Skills: + Level 1.0 Dodging + Level 1.1 Shields + Level 2.0 Spellcasting + Level 3.2 Air Magic + Level 2.0 Poison Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 20% 1d4 21% 1 Sting Tmut/Pois 16% 1d3 26% 1 Corpse Rot Necr/Air 10% N/A 30% 2 Mephitic Cloud Conj/Pois/Air 6% N/A 50% 3 Spider Form Tmut/Pois 4% N/A 61% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, hashsling the Gargoyle Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 leather armour, a +0 buckler; and the following spells available to memorise: Shock, Sting, Corpse Rot, Mephitic Cloud, Spider Form. Okay, then. You don't know any spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+# ##⌠## +⌠@⌠+ ##⌠## #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hashsling the Gargoyle Wanderer began the quest for the | Orb. 0 | D:1 | hashsling set off with the following items: a +0 club, a +0 | leather armour, a +0 buckler; and the following spells | available to memorise: Shock, Sting, Corpse Rot, Mephitic | Cloud, Spider Form 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_cross Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+