Dungeon Crawl Stone Soup version 0.31-a0-365-gcf821cafb2 (webtiles) character file. Game seed: 13282331347110352611 4 hashsling the Ducker (level 1, 13/13 HPs) Began as a Tengu Gladiator on July 27, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:52 (170 turns). hashsling the Ducker (Tengu Gladiator) Turns: 170, Time: 00:00:52 Health: 13/13 AC: 3 Str: 14 XL: 1 Next: 70% Magic: 2/2 EV: 12 Int: 8 God: Gold: 8 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 hat (worn) Scrolls g - a scroll of amnesia {unknown} h - a scroll of vulnerability {unknown} i - a scroll of identify {unknown} j - a scroll of brand weapon {unknown} Potions f - a potion of attraction {unknown} Skills: + Level 2.4 Fighting - Level 3.2 Long Blades - Level 2.0 Throwing - Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Training target 3.0 for Dodging reached! No target in view! A kobold comes into view. It is wielding a +0 club. The kobold shouts! You hit the kobold. You kill the kobold! No target in view! j - a scroll labelled JEMAXI NOIHIANG You now have 8 gold pieces (gained 1). An endoplasm comes into view. The endoplasm quivers. You hit the endoplasm but do no damage. You claw the endoplasm. You kill the endoplasm! No target in view! A ball python comes into view. The ball python hisses angrily. The ball python bites you but does no damage. The ball python closely misses you. You completely miss the ball python. The ball python bites you but does no damage. The ball python closely misses you. You barely miss the ball python. The ball python bites you. The ball python grabs you. The ball python constricts you. The ball python bites you. The ball python constricts you. You barely miss the ball python. Your kick misses the ball python. The ball python bites you but does no damage. The ball python constricts you. The ball python closely misses you. The ball python constricts you. You hit the ball python. You kill the ball python! HP restored. A bat comes into view. You slash the bat! You kill the bat! No target in view! Found a stone staircase leading down. Found a pair of runed boots. No target in view! You see here a +2 pair of boots. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........... ###........# ###...##...### ####...#.##...#### .................# ..####....##.###.# ..# #....##.# #.# ..# #....##.# #.# ### .###.##.# #@# .# .##.# #.# ...#. ..# # #### There were no monsters in sight! Vanquished Creatures A bat (D:1) An endoplasm (D:1) A ball python (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hashsling the Tengu Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 170 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_loops_ring, minivault_24, minmay_misc_feat_tiny Action || total ---------------------------++------- Melee: Long sword || 8 Kick || 1 Armour: Leather armour || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 172 | 172 | 0 | 0 | 134 | 1 | 172.0 | Dungeon | 172 | 172 | 0 | 0 | 134 | 1 | 172.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 172 daAuts