Dungeon Crawl Stone Soup version 0.28-a0-1638-g9123634e07 (webtiles) character file. Game seed: 12336502071092114371 0 hatsuma the Magician (level 1, 0/10 HPs) Began as a Deep Elf Hedge Wizard on Jan 25, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:10 (45 turns). hatsuma the Magician (Deep Elf Hedge Wizard) Turns: 45, Time: 00:01:11 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 1/7 EV: 12 Int: 18 God: Gold: 15 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 0.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.4 Spellcasting - Level 1.1 Conjurations - Level 1.1 Summonings - Level 1.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 14% 1 Blink Tloc 14% N/A 14% 2 Call Imp Summ 7% N/A 14% 2 Conjure Flame Conj/Fire 5% 6-21 34% 3 Mephitic Cloud Conj/Pois/Air 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is lightly wounded. The jackal bites you. The jackal bites you but does no damage. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Your magical contamination has completely faded away. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You die... #.#####.# #.# #.# #.# #.# #.#####.# #.#.#.#.# #.......# #### #...<...# ... #.......# .###.##@#.#.#.# ......#h#####.# #.#8g8# 8.8 #..###.#gh.# .... .....!.....# .... #####...#### #...# #...h #...h You could see 2 jackals and 2 hobgoblins. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hatsuma the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 45 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_cross, dilly_ecumenical_altar_fadedgnrine, serial_bayou, serial_bayou_pond_e, serial_bayou_crossing, serial_bayou_shore_a, serial_bayou_pond_d Action || total -------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 5 Armor: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 45 | 0 | 0 | 27 | 1 | 45.0 | Dungeon | 45 | 45 | 0 | 0 | 27 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 45 daAuts