Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 4177013628006459557 53 hattop the Grave Robber (level 3, -1/19 HPs) Began as a Vampire Necromancer on Apr 21, 2023. Slain by an orc priest ... wielding a +0 club (4 damage) ... on level 3 of the Dungeon. The game lasted 00:27:50 (2242 turns). hattop the Grave Robber (Vampire Necromancer) Turns: 2242, Time: 00:27:50 Health: -1/19 AC: 2 Str: 5 (7) XL: 3 Next: 62% Magic: 3/6 EV: 16 Int: 23 (25) God: Gold: 114 SH: 0 Dex: 12 (14) Spells: 2/7 levels left rFire . . . SeeInvis + C - +1 long sword of Aboilesu {vorpal, rElec rC- rCorr} rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.00/turn n - +4 ring of evasion MPRegen 0.10/turn s - +6 ring of intelligence @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons d - a +2 dagger of venom e - a +0 dagger f - a +0 club g - a +0 whip p - a +0 dagger q - a +0 short sword r - a +0 dagger t - a +0 dagger v - a +0 dagger w - a +0 club z - a +0 sling A - a +0 dagger B - a +0 flail C - the +1 long sword of Aboilesu (weapon) {vorpal, rElec rC- rCorr} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. D - a +0 sling E - a +0 dagger F - a +0 dagger H - a +0 short sword Missiles u - 19 stones Armour a - a +0 robe (worn) c - a +0 scale mail m - a +0 ring mail G - a +0 tower shield Jewellery n - a +4 ring of evasion (left hand) s - a +6 ring of intelligence (right hand) y - a ring of poison resistance Potions b - a potion of magic h - a potion of ambrosia i - 2 potions of haste {unknown} j - 2 potions of lignification {unknown} k - a potion of berserk rage l - 4 potions of mutation {unknown} o - 2 potions of heal wounds {unknown} x - a potion of invisibility {unknown} Skills: + Level 0.1 Fighting + Level 0.4 Short Blades + Level 2.2 Dodging + Level 3.5 Stealth + Level 2.6 Spellcasting + Level 5.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Summon Small Mammal Summ 8% N/A 12% 1 c - Vampiric Draining Necr 27% 2d7 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 8% 1d3 12% 1 Searing Ray Conj 4% 2d4 19% 2 Animate Dead Necr 27% N/A 14% 4 Call Canine Familiar Summ 2% N/A 36% 3 Summon Guardian Golem Hex/Summ 2% N/A 36% 3 Agony Necr 27% N/A 36% 5 Fulminant Prism Conj/Hex 1% 3d6 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History B - a +0 flail Unknown command. Unknown command. You close the door. You start resting. Magic restored. You start resting. An orc priest opens the door. It is wielding a +0 club. An orc priest is nearby! Aiming: Vampiric Draining (quite dangerous; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. Casting: Vampiric Draining (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway? Okay, then. Casting: Vampiric Draining (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (chance to affect: 83%) The orc priest writhes in agony. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (lightly wounded, chance to affect: 83%) The orc priest barely resists. The orc priest misses you. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (lightly wounded, chance to affect: 83%) The orc priest writhes in agony! The orc priest hits you with a +0 club. You die... ##+## ##...## ##.....## ##.......## #.........# +.........+ #.........# #...@...# ##..o..## ##...## ##'## #)####### #........ ##.####### ###......... ..##......##### You could see an orc priest. Vanquished Creatures A dart slug (D:1) 2 orcs (D:3) 6 ball pythons 3 bats (D:1) 4 endoplasms 2 giant cockroaches (D:1) 5 goblins 2 hobgoblins (D:2) 4 quokkas 3 frilled lizards 5 kobolds 5 rats 42 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 43 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattop the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 85 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 245 | D:1 | Reached skill level 5 in Necromancy 320 | D:1 | Learned a level 1 spell: Summon Small Mammal 510 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 510 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1492 | D:2 | Identified the +1 long sword of Aboilesu {vorpal, rElec rC- | rCorr} 1621 | D:2 | Learned a level 3 spell: Vampiric Draining 2242 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring, minmay_hexomino_c4 D:2: layout_loops_ring D:3: layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.2 Fighting | | 0.1 Short Blades | | 0.4 Dodging | | 2.2 Stealth | | 3.5 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Dagger || 37 Bite || 6 Unarmed || 2 Long sword || 6 Punch || 1 Cast: Necrotise || 38 Vampiric Draining || 2 Abil: End Transformatio || 1 Bat Form || 1 Exsanguinate || 1 Use: Scroll || 8 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 43