Dungeon Crawl Stone Soup version 0.30-a0-1161-g0704695555 (webtiles) character file. Game seed: 7430117508648749534 54 hattop the Insei (level 3, -11/26 HPs) Began as a Barachi Transmuter on Apr 27, 2023. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:04:54 (1949 turns). hattop the Insei (Barachi Transmuter) Turns: 1949, Time: 00:04:54 Health: -11/26 AC: 3 Str: 11 XL: 3 Next: 91% Magic: 4/7 EV: 12 Int: 15 God: Gold: 130 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +1 robe rPois . f - melded +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots currently unavailable) Will ..... d - amulet of faith Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: appendages, wereblooded, slow A: horns 2, talons 2, amphibious, slowness 1, strong legs 1, +LOS a: Hop, End Transformation You were on level 3 of the Dungeon. You had temporarily grown beastly horns and talons. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons l - the +10 falchion of Sin {freeze, Str+6 Int-5 Dex+4} (You found it on level 2 of the Dungeon) Str: It affects your strength (+6). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+4). Missiles i - 5 poisoned darts Armour a - a +1 robe (worn) f - a +1 hat (melded) Jewellery d - an amulet of faith (around neck) Potions b - a potion of lignification c - a potion of haste {unknown} e - a potion of curing {unknown} g - a potion of mutation {unknown} h - a potion of heal wounds {unknown} j - a potion of might {unknown} m - a potion of attraction {unknown} n - a potion of flight {unknown} Skills: + Level 1.2 Fighting + Level 0.1 Long Blades + Level 2.5 Dodging + Level 0.1 Stealth + Level 4.1 Unarmed Combat + Level 2.7 Spellcasting + Level 3.0 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 6% 1 b - Wereblood Tmut 11% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 6% N/A 32% 3 Ice Form Ice/Tmut 6% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns and talons. You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History A goblin, 2 orcs and an orc wizard come into view. The orc shouts! The orc wizard shouts! You hear a shout! An orc priest comes into view. It is wielding a +0 hand axe. The goblin shouts! Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. There are monsters nearby! Casting: Wereblood (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your feet morph into talons. Your +1 hat melds into your body. The orc priest begins to cast a cantrip, but forgets the words! The orc wizard casts a spell at you. The magic dart hits you! A goblin comes into view. It is wielding a +0 dagger. A hobgoblin comes into view. Unknown command. You barely miss the orc wizard. The goblin shouts! You claw the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the orc wizard. You headbutt the orc wizard. The orc wizard is heavily wounded. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard is healed somewhat. You closely miss the orc. You headbutt the orc! You feel a bit better. You kill the orc! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ..# ... ... . #.# #.# .. #.# #.# .# #.# #.###### ..# #.#####.##...# ...# #..##.>....#.## g...#. ####...#.#.####..#og..... ...[.#.#.#.#####@)o..g.# #......†.......(....... #.###########.######### #.# .. #.# ... ##.# #... ##..# #... #...# ##.. #.#.# #.. You could see an orc priest, an orc wizard, a hobgoblin and 2 goblins. Vanquished Creatures An adder (D:2) 2 dart slugs 2 orcs 3 bats 3 endoplasms A giant cockroach (D:2) 2 hobgoblins (D:1) 4 jackals (D:1) 8 ball pythons 3 frilled lizards (D:1) 4 goblins 3 kobolds 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattop the Barachi Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 285 | D:1 | Reached XP level 2. HP: 12/21 MP: 1/5 326 | D:1 | Learned a level 2 spell: Wereblood 720 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1048 | D:2 | Reached skill level 4 in Unarmed Combat 1049 | D:2 | Identified the +10 falchion of Sin {freeze, Str+6 Int-5 | Dex+4} 1949 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_corners, kennysheep_pointless_box D:2: layout_basic D:3: minmay_recursive_quarters, layout_rooms, general_overflow_altar, chequers_ecumenical_altar_lobes, serial_shops, shop, hellmonk_ghost_happy_afterlife Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 4 | 4.1 Transmutations | 3 | 3.0 Fighting | | 1.2 Long Blades | | 0.1 Dodging | | 2.5 Stealth | | 0.1 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Unarmed || 91 Kick || 19 Headbutt || 9 Punch || 2 Falchion || 1 Cast: Beastly Appendage || 21 Wereblood || 4 Use: Scroll || 4 Armour: Robe || 16 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2221 | 2132 | 89 | 189 | 1541 | 3 | 740.3 | Dungeon | 2221 | 2132 | 89 | 189 | 1541 | 3 | 740.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1090 daAuts D:2: 1051 daAuts D:3: 80 daAuts