Dungeon Crawl Stone Soup version 0.30-a0-1163-gf69bf04e7a (webtiles) character file. Game seed: 2239454153508800506 2 hattop the Caller (level 1, 0/11 HPs) Began as an Octopode Wanderer on Apr 28, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (123 turns). hattop the Caller (Octopode Wanderer) Turns: 123, Time: 00:00:36 Health: 0/11 AC: 1 Str: 8 XL: 1 Next: 40% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 buckler Potions b - a potion of lignification Skills: + Level 1.0 Shields + Level 2.0 Spellcasting + Level 3.2 Summonings + Level 1.0 Fire Magic + Level 2.0 Invocations + Level 1.1 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 12% 2x1d4 16% 1 b - Summon Small Mammal Summ 48% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 8% 2 Inner Flame Hex/Fire 3% N/A 43% 3 Summon Lightning Spire Summ/Air 7% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal is heavily wounded. You closely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is heavily wounded. The jackal bites you. You hit the jackal. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! The jackal bites you. x3 * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You see here a jackal corpse. You hit the jackal. Your grab misses the jackal. The jackal is severely wounded. The jackal misses you. The jackal completely misses you. The jackal barely misses you. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal barely misses you. Unknown command. Your foxfire dissipates! The jackal bites you but does no damage. You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. Your grab misses the jackal. The jackal is moderately wounded. The jackal completely misses you. You closely miss the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. Your grab misses the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. You die... . .. #. #. ###.## #.)∩..######### #.†hh@....# #.....#######.####### ...#####.............##### ####.......#######.......## ##......###.......###...... #....###.............###... ##...#......#######......#.. #...#.....### ###.....#) #...#....## ##....#. You could see 2 jackals. Vanquished Creatures A ball python (D:1) A jackal (D:1) 2 creatures vanquished. Vanquished Creatures (others) 2 foxfires (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattop the Octopode Wanderer began the quest for the Orb. 0 | D:1 | hattop set off with the following items: a +0 dagger, a | potion of lignification, a +0 buckler; and the following | spells available to memorise: Summon Small Mammal, Call | Imp, Foxfire, Inner Flame, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D:1 | Learned a level 1 spell: Foxfire 4 | D:1 | Learned a level 1 spell: Summon Small Mammal 104 | D:1 | Found Ziemn's Weapon Shoppe. 123 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_unsneaky_path_d, co_window_2corner, co_window_corner_cb, co_window_cross_4, co_window_unsneaky_path_b, co_window_paths_d, serial_shops, nicolae_shop_behind_doors, nicolae_shop_crystal, nicolae_shop_gaudy_bauble, nicolae_shop_tiny_waterfront, nicolae_shop_tiny_real_fake_doors Action || total ---------------------------++------- Melee: Dagger || 8 Tentacles || 1 Cast: Foxfire || 3 Armour: Skin || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 123 | 123 | 0 | 0 | 85 | 1 | 123.0 | Dungeon | 123 | 123 | 0 | 0 | 85 | 1 | 123.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 123 daAuts