Dungeon Crawl Stone Soup version 0.31-a0-1-g4198be8af4 (webtiles) character file. Game seed: 14531206192934243633 689 hattop the Caller (level 7, -2/49 HPs) Began as a Merfolk Summoner on May 2, 2023. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (5 damage) ... on level 5 of the Dungeon. The game lasted 00:17:59 (4487 turns). hattop the Caller (Merfolk Summoner) Turns: 4487, Time: 00:18:00 Health: -2/49 AC: 3 Str: 9 XL: 7 Next: 63% Magic: 13/13 EV: 13 Int: 16 God: Gold: 199 SH: 0 Dex: 14 Spells: 6/15 levels left rFire . . . z - +0 dagger (venom) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... f - amulet of magic regeneration Stlth ++ v - ring of see invisible HPRegen 0.28/turn (no ring) MPRegen 0.53/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons d - a +0 mace g - a +0 club j - a +1 dagger z - a +0 dagger of venom (weapon) A - a +1 hand axe of flaming C - a +0 trident Missiles h - 4 poisoned darts k - 46 stones t - 4 boomerangs (quivered) Armour a - a +1 robe (worn) y - the +1 leather armour of Xutaag {Harm SInv Stlth-} (You found it on level 4 of the Dungeon) SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Stlth: It makes you less stealthy. Jewellery f - an amulet of magic regeneration (around neck) v - a ring of see invisible (left hand) D - an amulet of the acrobat Wands x - a wand of roots (5) Scrolls o - 2 scrolls of identify q - a scroll of torment r - a scroll of teleportation s - a scroll of fear B - a scroll of blinking Potions b - a potion of magic c - a potion of degeneration e - 2 potions of invisibility i - 5 potions of lignification {unknown} l - 6 potions of curing {unknown} m - 3 potions of heal wounds {unknown} n - a potion of attraction {unknown} p - a potion of might {unknown} u - a potion of flight {unknown} w - 2 potions of haste {unknown} Skills: + Level 1.8 Fighting + Level 2.3 Short Blades + Level 3.6 Dodging + Level 3.5 Stealth + Level 4.5 Spellcasting + Level 0.4 Hexes + Level 6.4 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 96% N/A 1% 1 b - Call Imp Summ 48% N/A 1% 2 c - Call Canine Familiar Summ 24% N/A 3% 3 d - Summon Guardian Gole Hex/Summ 14% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 16% 1 Summon Lightning Spire Summ/Air 13% N/A 38% 4 Frozen Ramparts Ice 6% 1d1 43% 3 Summon Mana Viper Hex/Summ 14% N/A 71% 5 Anguish Hex/Necr 2% N/A 82% 4 Olgreb's Toxic Radiance Pois 3% N/A 85% 4 Alistair's Intoxication Tmut/Pois 2% N/A 99% 5 Discord Hex 2% N/A 100% 8 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Fedhas Makhleb Okawaru Qazlal Sif Muna Trog Shops: D:1 * Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. A gnoll bouda comes into view. It is wielding a +0 whip. Casting: Summon Guardian Golem (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * There are monsters nearby! Found a short sword. Your hound bites the gnoll. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. Your hound bites the gnoll. Your hound barely misses the gnoll. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Your hound bites the gnoll. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! Your hound barely misses the gnoll. You swap places. Your hound completely misses the gnoll. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll is severely wounded. Your hound bites the gnoll but does no damage. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! You hit the gnoll. The gnoll looks as sick as possible! The gnoll is almost dead. You kill the gnoll! Your attacks no longer feel as feeble. Your hound bites the gnoll bouda but does no damage. x2 You see here a +0 spear. Your hound barely misses the gnoll bouda. You hit the gnoll bouda but do no damage. The gnoll bouda is poisoned. Your hound closely misses the gnoll. The gnoll hits you from afar with a +0 spear. You die... #.# ##### # ## #.# #.... #.##. ###)########.### ).. #.).##.....#.##. #.###.####.###.#.##. #..h...........#.##. #..g#.#.##.#####.... ##.)#.#.........#### #g@#[#.##.####.# # #....#.#.....#.# # ##...#.#####.#.# # ###.#.# #.# #.#.. #.# ##### #.# #.# You could see a gnoll bouda (very poisoned, ally target), a gnoll (swift) and a friendly hound (summoned). Vanquished Creatures A scorpion (D:5) A hound (D:5) An orc wizard (D:5) 2 gnolls (D:5) An orc (D:5) 2 bats An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:2) A hobgoblin (D:1) 4 jackals A quokka (D:3) 18 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin (D:5) A scorpion (D:5) A hound (D:5) An orc wizard (D:4) A gnoll (D:5) 4 adders A worm (D:2) 12 orcs 8 ball pythons 3 bats 5 endoplasms A giant cockroach (D:4) 5 goblins 3 hobgoblins A jackal (D:4) 4 kobolds 2 quokkas A frilled lizard (D:2) 8 rats 63 creatures vanquished. Vanquished Creatures (others) Sigmund (D:5) A howler monkey (D:5) A gnoll (D:5) An orc (D:5) 4 creatures vanquished. Grand Total: 85 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattop the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 180 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 184 | D:1 | Learned a level 2 spell: Call Imp 359 | D:1 | Found Goqa's Assorted Antiques. 874 | D:2 | Found a shimmering blue altar of Sif Muna. 1227 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1337 | D:2 | Learned a level 3 spell: Call Canine Familiar 2036 | D:3 | Found a bloodstained altar of Trog. 2192 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/8 2225 | D:3 | Found a burning altar of Makhleb. 2687 | D:4 | Found an iron altar of Okawaru. 2687 | D:4 | Found a stormy altar of Qazlal. 2687 | D:4 | Found a blossoming altar of Fedhas. 2838 | D:4 | Got the Incunabulum of Twinkling Freezing 2904 | D:4 | Reached skill level 1 in Short Blades 3055 | D:4 | Reached XP level 5. HP: 36/36 MP: 9/9 3240 | D:4 | Found a broken altar of Ashenzari. 3291 | D:4 | Identified the +1 leather armour of Xutaag {Harm SInv | Stlth-} 3495 | D:5 | Entered Level 5 of the Dungeon 3497 | D:5 | Noticed a water moccasin 3523 | D:5 | Killed a water moccasin 3524 | D:5 | Reached skill level 1 in Fighting 3524 | D:5 | Reached skill level 5 in Summonings 3524 | D:5 | Reached XP level 6. HP: 30/43 MP: 8/11 3914 | D:5 | Learned a level 3 spell: Summon Guardian Golem 4079 | D:5 | Noticed Sigmund 4104 | D:5 | Killed Sigmund 4105 | D:5 | Reached skill level 6 in Summonings 4105 | D:5 | Reached XP level 7. HP: 32/48 MP: 11/13 4483 | D:5 | HP: 2/49 [gnoll/+0 spear[a gnoll bouda] (1)] 4487 | D:5 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_basic, serial_shops, nicolae_shop_back_alley_shop D:2: layout_basic, basic_altar D:3: layout_loops_ring, nicolae_overflow_crystal_walls, lightli_temple_of_fire D:4: layout_basic, mainiacjoe_overflow_alcove_1, gammafunk_temple_overflow_claw D:5: layout_basic, serial_shops, nicolae_shop_just_a_little_nook, minmay_crossroads, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 | 3.6 Spellcasting | 3 4 | 4.5 Short Blades | 1 2 | 2.3 Fighting | 1 | 1.8 Stealth | 3 | 3.5 Summonings | 5 6 | 6.4 Hexes | | 0.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Mace | 3 | | || 3 Dagger | 25 | 60 | 15 || 100 Punch | 1 | | 2 || 3 Cast: Summon Small Mamm | 15 | | || 15 Call Imp | 11 | 5 | || 16 Call Canine Famil | 7 | 15 | 7 || 29 Summon Guardian G | | 2 | 1 || 3 Use: Scroll | 6 | 5 | || 11 Stab: Distracted | 2 | | || 2 Armour: Robe | 16 | 16 | 4 || 36 Dodge: Dodged | 42 | 61 | 16 || 119 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4459 | 4254 | 205 | 638 | 2245 | 5 | 891.8 | Dungeon | 4459 | 4254 | 205 | 638 | 2245 | 5 | 891.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1101 daAuts D:5: 988 daAuts D:4: 837 daAuts D:3: 806 daAuts D:1: 725 daAuts