Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 17971395368062615281 7 hattop the Grave Robber (level 2, -1/20 HPs) Began as a Ghoul Necromancer on May 8, 2023. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (777 turns). hattop the Grave Robber (Ghoul Necromancer) Turns: 777, Time: 00:01:32 Health: -1/20 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 0/3 EV: 12 Int: 10 God: Gold: 90 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . g - +0 dagger rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles h - a throwing net Armour a - a +0 robe (worn) Scrolls f - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} d - a potion of curing {unknown} e - a potion of heal wounds {unknown} Skills: + Level 1.8 Dodging + Level 2.2 Stealth + Level 1.7 Spellcasting + Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 36% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 9% 2d6 16% 3 Animate Dead Necr 9% N/A 47% 4 Agony Necr 9% N/A 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You don't have enough magic to cast this spell. Unknown command. You hit the bat. The bat is severely wounded. The bat completely misses you. The bat hits you but does no damage. The bat closely misses you. You miss the bat. The bat is severely wounded. The bat closely misses you. The bat barely misses you. You hit the bat. You kill the bat! You have reached level 2! A dart slug and a gnoll come into view. Okay, then. The gnoll shouts! Casting: Necrotise (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (chance to affect: 69%) The gnoll struggles to resist. Casting: Necrotise (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (chance to affect: 69%) The gnoll writhes in agony. The gnoll hits you with a +0 club! Casting: Necrotise (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, chance to affect: 69%) The gnoll writhes in agony. The gnoll barely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club! You die... ### #.# #.# #.# #############.# #.............#### #...........# #####.########.# #.....@gw...##.####### #.###.##.^..#........# #.# ...#........# #.. ..#........# ### ##........# #........#. ...........#. ####.#####.#P #.# #.#P You could see a gnoll and a dart slug. Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) A ball python (D:1) 2 bats (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattop the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 737 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/3 777 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_balcony], aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_1, aquarium_window_fake, aquarium_view_2d, aquarium_balcony_1b, aquarium_pool_S, minmay_misc_feat_secret_circle Action || total ---------------------------++------- Melee: Dagger || 10 Unarmed || 7 Cast: Necrotise || 10 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 6 Dodge: Dodged || 14