Seeded DCSS version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 18007716519941398942 (custom seed) 98 hattop the Conjurer (level 4, -11/22 (24) HPs) Began as a Deep Elf Conjurer on May 12, 2023. Was a Believer of Vehumet. Mangled by a wight ... wielding a +4 halberd (18 damage) ... on level 5 of the Dungeon. The game lasted 00:10:57 (2509 turns). hattop the Conjurer (Deep Elf Conjurer) Turns: 2509, Time: 00:10:58 HP: -11/22 (24) AC: 10 Str: 6 XL: 4 Next: 43% MP: 4/11 EV: 13 Int: 29 God: Vehumet [**....] Gold: 95 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . n - staff of conjuration "Raopilal" {SInv} rCold + + + (no shield) rNeg . . . a - +1 robe rPois . m - +2 hat of the Orcish Mines {Str+2 Int+2 SInv} rElec . u - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... o - amulet "Tetux" {rC+++ Will- Regen+ Int+2} Stlth ++ x - +4 ring of protection HPRegen 1.03/turn i - ring of willpower MPRegen 0.12/turn %: no passive effects @: drained A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons g - a +0 heavy sling j - a +0 dagger Missiles f - 4 poisoned darts Armour a - a +1 robe (worn) m - the +2 hat of the Orcish Mines (worn) {Str+2 Int+2 SInv} (You acquired it on level 1 of the Dungeon) Str: It affects your strength (+2). Int: It affects your intelligence (+2). SInv: It lets you see invisible. u - a +0 cloak (worn) Magical Staves n - the staff of conjuration "Raopilal" (weapon) {SInv} (You acquired it on level 1 of the Dungeon) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. SInv: It lets you see invisible. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery e - an amulet of faith i - a ring of willpower (right hand) o - the amulet "Tetux" (around neck) {rC+++ Will- Regen+ Int+2} (You acquired it on level 1 of the Dungeon) [amulet of regeneration] Int: It affects your intelligence (+2). rC: It renders you almost immune to cold. Regen: It increases your rate of health regeneration. Will: It decreases your willpower. p - an amulet of the acrobat x - a +4 ring of protection (left hand) y - a ring of positive energy Scrolls c - a scroll of magic mapping l - a scroll of enchant armour s - a scroll of fog t - a scroll of identify w - 2 scrolls of amnesia z - a scroll of blinking {unknown} A - a scroll of torment {unknown} Potions b - a potion of magic d - a potion of berserk rage {unknown} h - 3 potions of might k - 2 potions of heal wounds {unknown} q - a potion of attraction {unknown} r - a potion of resistance {unknown} v - a potion of haste {unknown} Miscellaneous B - a piece from Xom's chessboard (15/15) Skills: - Level 0.1 Fighting * Level 3.1 Dodging + Level 3.0 Stealth + Level 3.6 Spellcasting * Level 5.6 Conjurations + Level 0.8 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 64% N/A 7% 3 d - Kiss of Death Conj/Necr 100% 2d13 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 10% N/A 11% 2 Gell's Gravitas Tloc 5% N/A 22% 3 Inner Flame Hex/Fire 5% N/A 22% 3 Teleport Other Tloc 5% N/A 22% 3 Flame Wave Conj/Fire 32% 2d9 22% 4 Fulminant Prism Conj/Hex 16% 3d10 22% 4 Iskenderun's Mystic Bla Conj/Tloc 32% 2d8 22% 4 Sticky Flame Conj/Fire 32% 2d5 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Xom Zin Shops: D:2 : Message History Aim: a wight, wielding a +3 hand axe of freezing and wearing a +0 robe (lightly damaged, 100% to hit) You feel a surge of power! The magic dart hits the wight but does no damage. The wight is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 hand axe of freezing and wearing a +0 robe (lightly damaged, 83% to hit) You feel a surge of power! The searing ray hits the wight. The wight is heavily damaged. (Press . to maintain the ray.) The searing ray hits the wight! The wight is almost destroyed. The searing ray misses the wight. The searing ray hits the wight. The wight is moderately damaged. The searing ray misses the wight. The searing ray hits the wight but does no damage. The wight is moderately damaged. You finish channelling your searing ray. The wight closely misses you. The wight hits you from afar with a +4 halberd. You feel drained. The wight hits you but does no damage. The wight hits you from afar with a +4 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The wight closely misses you. The wight hits you from afar with a +4 halberd. * * * LOW HITPOINT WARNING * * * The wight misses you. The wight hits you from afar with a +4 halberd. * * * LOW HITPOINT WARNING * * * You feel drained. You hit the wight but do no damage. The wight is almost destroyed. The wight closely misses you. The wight hits you from afar with a +4 halberd!! Ouch! That really hurt! You die... (### #..# #)## ##.# #..# ##.## ##..# ###..## #.####...## #.zz@..### .......#### ...#### . You could see 2 wights. Vanquished Creatures A gnoll (D:5) An adder (D:2) 3 worms (D:2) 3 dart slugs 3 bats 7 endoplasms 2 giant cockroaches 9 goblins 2 hobgoblins (D:1) 6 jackals 3 quokkas 4 ball pythons 4 frilled lizards 6 kobolds 6 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattop the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 167 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 170 | D:1 | Learned a level 2 spell: Searing Ray 259 | D:1 | Identified 3 scrolls of acquirement 259 | D:1 | Acquired the staff of conjuration "Raopilal" {SInv} 281 | D:1 | Acquired the amulet "Tetux" {rC+++ Will- Regen+ Int+2} 288 | D:1 | Acquired the +2 hat of the Orcish Mines {Str+2 Int+2 SInv} 353 | D:1 | Reached skill level 5 in Conjurations 677 | D:1 | Found a faded altar of an unknown god. 677 | D:1 | Noticed a neqoxec 687 | D:1 | Prayed at the altar of an unknown god. 687 | D:1 | Became a worshipper of Vehumet 687 | D:1 | Reached * piety under Vehumet 687 | D:1 | Offered knowledge of Sandblast by Vehumet. 740 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1351 | D:2 | Found Lemucar's Book Boutique. 1374 | D:2 | Learned a level 3 spell: Dazzling Flash 1413 | D:2 | Identified the +2 hand axe "Plog" {drain, +Blink rCorr} 1594 | D:2 | Reached ** piety under Vehumet 1594 | D:2 | Offered knowledge of Kiss of Death by Vehumet. 1621 | D:2 | Learned a level 1 spell: Kiss of Death 1646 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 2328 | D:3 | Found a shimmering altar of Xom. 2424 | D:3 | Found a glowing silver altar of Zin. 2439 | D:3 | You fall into a shaft and drop 2 floors! 2439 | D:5 | Entered Level 5 of the Dungeon 2509 | D:5 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, dreamdust_ecumenical_altar_sealed_demon D:2: layout_loops_cross, serial_shops, shop, minmay_misc_feat_cross, glass_columns_c, minmay_ruptured D:3: layout_basic, xom_butterflies, nicolae_qazlal_scattered_showers, nicolae_overflow_crystal_walls, tso_oasis_becter D:5: minmay_evil_eye, layout_rooms, nicolae_ru_the_path_less_chosen, uniq_ijyb, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.6 Dodging | 3 | 3.1 Stealth | 3 | 3.0 Fighting | | 0.1 Spellcasting | | 3.6 Evocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 20 | 1 || 21 Fire: Sling | 1 | || 1 Cast: Magic Dart | 69 | 28 || 97 Searing Ray | 2 | 5 || 7 Use: Scroll | 12 | || 12 Armour: Robe | 7 | 1 || 8 Dodge: Dodged | 14 | 4 || 18