Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 582420259977120800 57 hattop the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on May 12, 2023. Slain by a hobgoblin (4 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:02:39 (1177 turns). hattop the Conjurer (Deep Elf Conjurer) Turns: 1177, Time: 00:02:41 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 73% Magic: 3/9 EV: 12 Int: 24 God: Gold: 49 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons d - a +0 club f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls e - 3 scrolls of teleportation {unknown} h - a scroll of brand weapon {unknown} Potions c - a potion of degeneration {unknown} g - a potion of mutation {unknown} i - 2 potions of heal wounds {unknown} j - a potion of haste {unknown} k - a potion of lignification {unknown} l - a potion of ambrosia {unknown} Skills: + Level 0.2 Fighting + Level 0.7 Short Blades + Level 2.7 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 5.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Portal Projectile Hex/Tloc 8% N/A 30% 3 Tukima's Dance Hex 4% N/A 30% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Blade Hands Tmut 2% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You kill the goblin! Robin barely misses you. Magic courses through your body. Robin hits you with a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0 helmet (85% to hit) The searing ray hits Robin! Robin is severely wounded. (Press . to maintain the ray.) Robin hits you but does no damage. The searing ray hits Robin! You kill Robin! The hobgoblin hits you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the goblin! You kill the goblin! You finish channelling your searing ray. The hobgoblin closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (strong, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. A goblin comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, strong, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. The hobgoblin no longer looks unusually strong. The hobgoblin hits you. You die... #.......###.#.<.. ............#.... #+#######...#####.### #.#.........†...#.#.. #####.#.##..####..#.#.#.# #....)g..#..#.......#.#.# #.###.#..#..#.........#.# #†#g)#..#.......#.#'# #.#.@#..#.......#.... #.#..#........#.#.... #g#..#.##.#...#.#.... #)#..#. #.#...###.### #g#..# # #...##..... #..# #...<..##.# #### ####..##.#... ##. .......#...## .. .......#.#.#. You could see a hobgoblin and a goblin (strong). Vanquished Creatures Robin (D:2) An adder (D:2) A dart slug (D:2) 4 endoplasms 5 goblins 2 hobgoblins 4 jackals (D:2) A kobold (D:1) 2 quokkas 2 ball pythons (D:1) 3 bats (D:1) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattop the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 126 | D:1 | Found a faded altar of an unknown god. 306 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 309 | D:1 | Learned a level 2 spell: Searing Ray 541 | D:1 | Reached skill level 5 in Conjurations 819 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 881 | D:2 | Learned a level 3 spell: Dazzling Flash 1158 | D:2 | Noticed Robin 1173 | D:2 | Killed Robin 1177 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_rooms, dreamdust_ecumenical_altar_grove D:2: layout_basic, nicolae_concentric_dashed_squares_wild, kennysheep_generic_room_10, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Fighting | | 0.2 Short Blades | | 0.7 Dodging | | 2.7 Stealth | | 2.8 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 38 Searing Ray || 11 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 12