Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 7128998138272552629 13 hattop the Conjurer (level 2, -1/15 HPs) Began as a Tengu Conjurer on May 12, 2023. Slain by a goblin ... wielding a +0 club ... led by Robin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (289 turns). hattop the Conjurer (Tengu Conjurer) Turns: 289, Time: 00:01:17 Health: -1/15 AC: 2 Str: 7 XL: 2 Next: 37% Magic: 0/6 EV: 12 Int: 18 God: Gold: 22 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles f - 4 javelins Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of noise {unknown} Potions b - a potion of magic g - a potion of curing {unknown} Skills: + Level 2.4 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 5.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Robin roars a battlecry! The goblins go into a battle-frenzy! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (strong, 100% to hit) The magic dart hits the goblin! You kill the goblin! The goblin shoots a sling bullet. The sling bullet hits you. A goblin comes into view. It is wielding a +0 club. A hobgoblin comes into view. You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (strong, 100% to hit) The magic dart hits the goblin. You kill the goblin! The hobgoblin shouts! You hear a shout! The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet hits you. The hobgoblin drinks a potion. The hobgoblin flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Robin throws the goblin at you! The goblin attacks as you move away! The goblin closely misses you. The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The goblin attacks as you move away! The goblin hits you with a +0 club. You die... ...........########## .................... ......g....#.##..[# .......g...#.##...# #.#.###)..........# #)#.##.##...# #.#######...### #.###...#####.....# #...@g..........#.# #####...........#.# #...........#.### #...........#.... ################. #. #######. #....... #....... You could see 2 goblins. Vanquished Creatures 5 goblins 2 quokkas A ball python (D:1) A frilled lizard (D:2) A kobold (D:1) 3 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattop the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 115 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 124 | D:1 | Learned a level 2 spell: Searing Ray 131 | D:1 | You fall into a shaft and drop 1 floor! 282 | D:2 | Noticed Robin 289 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_cross, serial_glass, glass_columns_a, glass_columns_a, minmay_strange_pillars, due_unseen_surprise, feat_on_display, feat_on_display, kennysheep_boxes D:2: layout_basic, basic_altar, uniq_robin, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 4 Peck || 2 Kick || 1 Cast: Magic Dart || 16 Searing Ray || 2 Stab: Sleeping || 1 Armour: Robe || 2 Dodge: Dodged || 4