Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 14250712439036899989 26 hattop the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on May 12, 2023. Was a Follower of Makhleb. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:31 (709 turns). hattop the Conjurer (Deep Elf Conjurer) Turns: 709, Time: 00:02:31 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 89% Magic: 1/8 EV: 12 Int: 22 God: Makhleb [*.....] Gold: 75 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . e - +1 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons e - a +1 whip (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of poison {unknown} h - 2 scrolls of butterflies Potions b - a potion of magic c - a potion of curing {unknown} f - a potion of lignification {unknown} g - 2 potions of degeneration Skills: + Level 2.6 Dodging + Level 2.5 Stealth + Level 3.4 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Makhleb Message History The gnoll is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 82% to hit) The searing ray hits the gnoll. You kill the gnoll! Makhleb accepts your kill. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) Your Conjurations skill increases to level 5! The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the gnoll. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! Ouch! That really hurt! A gnoll comes into view. It is wielding a +0 spear. You are too injured to fight recklessly! The gnoll shouts! The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ..........###.......# ..........#.........# ......)...........# . ..................#... ...................... ..............<...#.. ............##..#.# .................... ......g@............. ................##### ...#).........>## ...............# g..............# ............... ........<...##. ............# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 4 ball pythons (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 2 kobolds 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattop the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 192 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 195 | D:1 | Learned a level 2 spell: Searing Ray 559 | D:1 | Found a faded altar of an unknown god. 585 | D:1 | Prayed at the altar of an unknown god. 585 | D:1 | Became a worshipper of Makhleb the Destroyer 585 | D:1 | Reached * piety under Makhleb 706 | D:2 | Reached skill level 5 in Conjurations 709 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_cross, ebering_ecumenical_altar_abandoned, dreamdust_princess_bridge, grunt_decor_cap D:2: kennysheep_six_static_rooms, layout_basic, basic_altar, minmay_tree_intersection, minmay_pentomino_r2, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.6 Stealth | | 2.5 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Whip || 2 Cast: Magic Dart || 27 Searing Ray || 1 Use: Scroll || 3