Dungeon Crawl Stone Soup version 0.30.0-15-g856e2d3f33 (webtiles) character file. Game seed: 8519721078260054382 46 hattop the Insei (level 3, -4/27 HPs) Began as a Merfolk Transmuter on May 19, 2023. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:05 (1049 turns). hattop the Insei (Merfolk Transmuter) Turns: 1049, Time: 00:03:06 Health: -4/27 AC: 3 Str: 10 XL: 3 Next: 68% Magic: 6/6 EV: 13 Int: 20 God: Gold: 78 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet currently unavailable) rElec . c - +0 cloak rCorr . (no gloves) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + h - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, appendages A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak (worn) Jewellery h - a +6 ring of intelligence (left hand) Scrolls d - 2 scrolls of identify Potions b - a potion of lignification f - a potion of heal wounds {unknown} g - a potion of curing {unknown} Skills: + Level 1.8 Fighting + Level 3.2 Dodging * Level 3.7 Unarmed Combat + Level 2.3 Spellcasting * Level 3.5 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 48% N/A 3% 1 b - Wereblood Tmut 24% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 6% N/A 22% 2 Spider Form Tmut/Pois 14% N/A 22% 3 Gell's Gravitas Tloc 3% N/A 41% 3 Teleport Other Tloc 3% N/A 41% 3 Ice Form Ice/Tmut 14% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Beastly Appendage (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The adder hisses angrily. A gnoll comes into view. It is wielding a +0 flail. x2 The gnoll shouts! x2 You hit the gnoll. You headbutt the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You hit the gnoll. You kill the gnoll! You hit the adder. Your headbutt misses the adder. The adder is heavily wounded. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The adder bites you. You are held in a net! You are held in a net! You are held in a net! You struggle against the net. A frilled lizard comes into view. The adder bites you but does no damage. You struggle against the net. The frilled lizard hisses angrily. The adder bites you but does no damage. You rip the net and break free! The adder bites you but does no damage. The gnoll misses you. The adder bites you. You hit the adder. You headbutt the adder. You kill the adder! The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 halberd. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of brilliance. You feel clever all of a sudden. The gnoll shouts! The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... #..^. ####...#### ......... ....... ..... #...#####. #.lg.....g #.@g# #...##### ##......# ######.# ######### #.# #.....<.########.# #.#####.#.....##.# ####.........###[##.# #.......##.#.# #....# You could see 3 gnolls and a frilled lizard. Vanquished Creatures A gnoll (D:2) An adder (D:2) A dart slug (D:1) 3 ball pythons 8 endoplasms A giant cockroach (D:1) 2 goblins (D:1) A quokka (D:2) 4 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattop the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 238 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/5 278 | D:1 | Learned a level 2 spell: Wereblood 685 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 1049 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_cross, minmay_pentomino_o4 D:2: layout_loops_cross, serial_shops, nicolae_shop_waterfront, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Transmutations | 3 | 3.5 Dodging | 3 | 3.2 Fighting | | 1.8 Unarmed Combat | | 3.7 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Unarmed || 66 Headbutt || 14 Punch || 3 Cast: Beastly Appendage || 17 Wereblood || 4 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 1 Armour: Robe || 13 Dodge: Dodged || 30