Seeded DCSS version 0.30.0-18-gc0e69614cb (webtiles) character file. Game seed: 7229806256980976716 (custom seed) 63 hattop the Ruffian (level 3, 0/29 HPs) Began as a Draconian Transmuter on May 25, 2023. Splashed by a jelly's acid (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:14 (1520 turns). hattop the Ruffian (Draconian Transmuter) Turns: 1520, Time: 00:04:14 Health: 0/29 AC: -3 Str: 12 XL: 3 Next: 87% Magic: 5/6 EV: 12 Int: 15 God: Gold: 1388 SH: 0 Dex: 16 Spells: 3/6 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet currently unavailable) rElec . e - scarf "Bamyvaoxa" {shadows, Drain Dex+5} rCorr . (no gloves) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: appendages (expiring), corroded A: horns 2, talons 2, AC +5, unfitting armour, cold-blooded a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns and talons. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 1388 gold pieces. Inventory: Missiles b - a throwing net l - 5 poisoned darts Armour e - the scarf "Bamyvaoxa" (worn) {shadows, Drain Dex+5} (You acquired it on level 1 of the Dungeon) Dex: It affects your dexterity (+5). Drain: It drains your maximum health when unequipped. Scrolls c - 3 scrolls of amnesia {unknown} d - a scroll of teleportation {unknown} g - a scroll of enchant armour {unknown} i - a scroll of blinking {unknown} j - 3 scrolls of identify {unknown} Potions a - a potion of lignification f - a potion of might {unknown} h - a potion of mutation {unknown} k - 2 potions of brilliance {unknown} m - a potion of invisibility {unknown} n - 2 potions of curing {unknown} Skills: + Level 2.0 Fighting + Level 2.3 Dodging + Level 3.4 Unarmed Combat + Level 2.4 Spellcasting + Level 2.5 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 8% 1 b - Wereblood Tmut 9% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 5% N/A 36% 3 Ice Form Ice/Tmut 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns and talons. Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal but do no damage. Your tail-slap misses the jackal. The jackal bites you but does no damage. The jackal bites you. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. You kill the jackal! You see here a jackal corpse. c - 3 scrolls labelled FUSKUR VIKLOEP (gained 1) You open the door. There is an open door here. A jelly comes into view. A jelly is nearby! Casting: Beastly Appendage (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your feet morph into talons. Your transformation is almost over. The helpless jelly fails to defend itself. You hit the jelly. Your hands burn! You punch the jelly. The jelly is heavily wounded. The jelly hits you but does no damage. You hit the jelly but do no damage. The acid corrodes you! Your hands burn! The jelly is heavily wounded. The jelly hits you. You are splashed with acid! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jelly but do no damage. The acid corrodes you! Your hands burn! You tail-slap the jelly, but do no damage. The jelly is heavily wounded. The jelly hits you. You are splashed with acid! You die... #... #... #... #.†. ###### #.######... #######....#............ #.......##............>. #.......#............... #......@J.# .######... ##...####.# #..... #...######. #..... #...'.......# ###..... ######...######... #....... #........# #... #....... #........######...# #....... #......#..........# ###..... #......#..........#####..... You could see a jelly. Vanquished Creatures 2 adders (D:2) A worm (D:2) 2 endoplasms (D:2) 2 giant cockroaches (D:1) 2 goblins 4 hobgoblins 8 jackals 3 quokkas 6 ball pythons 4 bats A frilled lizard (D:1) A rat (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattop the Draconian Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 65 | D:1 | Identified 3 scrolls of acquirement 65 | D:1 | Acquired 335 gold pieces 67 | D:1 | Acquired the scarf "Bamyvaoxa" {shadows, Drain Dex+5} 69 | D:1 | Acquired 966 gold pieces 214 | D:1 | Reached XP level 2. HP: 22/23 MP: 3/5 380 | D:1 | Learned a level 2 spell: Wereblood 994 | D:2 | Reached XP level 3. HP: 29/29 MP: 4/6 1520 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.3 Fighting | 2 | 2.0 Unarmed Combat | | 3.4 Spellcasting | | 2.4 Transmutations | | 2.5 Action || total ---------------------------++------- Melee: Unarmed || 102 Headbutt || 4 Punch || 4 Tailslap || 21 Kick || 4 Cast: Beastly Appendage || 13 Use: Scroll || 3 Stab: Sleeping || 2 Armour: Skin || 47 Dodge: Dodged || 64