Dungeon Crawl Stone Soup version 0.32-a0-995-gb4a59205af (webtiles) character file. Game seed: 3924181617501378318 0 hattop the Vexing (level 1, -14/10 HPs) Began as a Vampire Enchanter on Apr 23, 2024. Demolished by a goblin ... wielding a +2 dagger of electrocution (18 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (43 turns). hattop the Vexing (Vampire Enchanter) Turns: 43, Time: 00:00:21 Health: -14/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 17 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility d - a potion of attraction {unknown} Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5956 Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Welcome, hattop the Vampire Enchanter. The magnificent Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found 17 gold pieces and 4 stones. Found a staircase leading out of the dungeon. Found a spear. Okay, then. You now have 4 gold pieces. d - a lumpy cyan potion You now have 17 gold pieces (gained 13). Found a short sword. You begin bloodletting. You continue bloodletting. x5 HP restored. You become bloodless. You take 3 damage, and have 10/10 hp. Youch!! Found a robe. No target in view! Found a stone staircase leading down. A goblin comes into view. It is wielding a +2 dagger of electrocution. A ball python comes into view. The ball python hisses angrily. A rat comes into view. A frilled lizard comes into view. The goblin hits you with a +2 dagger of electrocution. You take 1 damage, and have 9/10 hp. The frilled lizard hisses angrily. The rat squeaks loudly. You hit the goblin but do no damage. You hear a shout! You barely miss the goblin. The goblin hits you with a +2 dagger of electrocution. You take 3 damage, and have 6/10 hp. Youch!! You closely miss the goblin. The goblin hits you with a +2 dagger of electrocution. You are electrocuted!! Ouch! That really hurt! You die... #.# .. #..## .. #....## .l #.#.... #r ....≈≈≈ #.#. ##..≈≈.. #.#S #..≈≈... ###.#g### #.##.≈≈.♣.. #.....@.# #.##.≈..ß.. #.#.....### #.##.≈..... #..[......# #.##.≈≈.... ###.....#.# #.##..≈≈... ###.....#.# #.##...≈≈.. ....>....#.# #.###(..≈≈≈ ########.#.###.####..... #................ ###.######....... You could see a goblin, a ball python, a frilled lizard and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattop the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 43 | D:1 | Demolished by a goblin Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring, serial_shops, shop Action || total ---------------------------++------- Melee: Dagger || 3 Ability: Exsanguinate || 1 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42 | 42 | 0 | 0 | 24 | 1 | 42.0 | Dungeon | 42 | 42 | 0 | 0 | 24 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 42 daAuts