Dungeon Crawl Stone Soup version 0.33-a0-291-g8d75f24163 (webtiles) character file. Game seed: 18182074435171131421 114 hattop the Apothecary (level 4, -2/30 HPs) Began as a Merfolk Alchemist on Oct 30, 2024. Slain by a hound (3 damage) ... on level 4 of the Dungeon. The game lasted 00:06:30 (3327 turns). hattop the Apothecary (Merfolk Alchemist) Turns: 3327, Time: 00:06:31 Health: -2/30 AC: 2 Str: 8 XL: 4 Next: 98% Magic: 4/7 EV: 11 Int: 16 God: Gold: 100 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . n - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weakened A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons c - a +0 whip d - a +0 short sword Armour a - a +0 robe (worn) h - a +0 helmet Magical Staves n - a staff of conjuration (weapon) Talismans k - a serpent talisman Scrolls e - a scroll of fog {unknown} i - 4 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} m - a scroll of revelation {unknown} Potions f - a potion of cancellation {unknown} g - a potion of lignification {unknown} l - a potion of degeneration {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting * Level 2.6 Conjurations * Level 1.5 Air Magic - Level 5.0 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 80% 1d8 4% 1 b - Mercury Vapours Alch/Air 24% N/A 9% 2 c - Mephitic Cloud Conj/Alch/Air 17% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 60% 1d6 7% 1 Summon Small Mammal Summ 4% N/A 21% 1 Searing Ray Conj 30% 2d5 11% 2 Olgreb's Toxic Radiance Alch 17% N/A 26% 4 Call Imp Summ 2% N/A 30% 2 Fulminant Prism Conj/Alch 10% 3d9 38% 4 Call Canine Familiar Summ 1% N/A 52% 3 Sticky Flame Fire/Alch 9% 2d5 58% 4 Summon Blazeheart Golem Fire/Summ 1% N/A 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20668 Temple: D:4-7 Altars: Trog Vehumet Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History 💀 HP[-5] MP[-1] You take 5 damage, and now have 4/30 hp. You lost 1 mp, and now have 0/7 mp. Magic courses through your body. The hound closely misses you. 💀 MP[+7] Your mp is fully restored (7). Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 9% risk of failure) Press: ? - help, Dir - move target, f/p - hound Aim: a hound (severely wounded, poisoned, chance to weaken: 99%) Fumes of mercury billow around the hound! The hound looks even sicker. The hound looks weaker. The hound closely misses you. x2 💀 MP[-2] You lost 2 mp, and now have 5/7 mp. You hit the hound but do no damage. The hound is severely wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * 💀 HP[-2] MP[+1] You take 2 damage, and now have 2/30 hp. You hit the hound but do no damage. The hound is severely wounded. The hound closely misses you. The hound bites you. * * * LOW HITPOINT WARNING * * * 💀 HP[-1] You take 1 damage, and now have 1/30 hp. Casting: Mercury Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 9% risk of failure) Press: ? - help, Dir - move target, f/p - hound Aim: a hound (severely wounded, very poisoned, weak, chance to weaken: 99%) Fumes of mercury billow around the hound! The hound looks even sicker. The hound looks even weaker. You feel your attacks grow feeble. The hound bites you. You die... ..####...##.....†......#...#. ..#..####..@h)$.#...#...# .###.# #.#.......#...# #. .# #)#.##..#...#.. #. # #.#.......#...# #. #)#>....#...#.. #..###....#...# #.# ##.#...#. ##. #...#...# ..## ##.##^.#.. ###.###.## ##..# #....## #. #.#### ##.### #....# #.#..# #....# You could see a hound (very poisoned, weak). Vanquished Creatures An orc wizard (D:4) An adder (D:4) 2 shadow imps (D:4) 2 dart slugs A ribbon worm (D:2) 2 orcs (D:4) 8 ball pythons A bat (D:3) 7 endoplasms 2 giant cockroaches 5 goblins A hobgoblin (D:1) 5 jackals (D:2) 4 kobolds 3 quokkas 5 frilled lizards 2 rats (D:1) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattop the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 76 | D:1 | Reached skill level 1 in Conjurations 249 | D:1 | Reached XP level 2. HP: 13/19 MP: 3/5 989 | D:2 | Learned a level 2 spell: Mercury Vapours 1008 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1012 | D:2 | Learned a level 3 spell: Mephitic Cloud 1497 | D:2 | Found a bloodstained altar of Trog. 2732 | D:3 | Found a radiant altar of Vehumet. 2927 | D:4 | Reached skill level 1 in Air Magic 2927 | D:4 | Reached XP level 4. HP: 30/30 MP: 5/7 3317 | D:4 | Reached skill level 5 in Alchemy 3326 | D:4 | HP: 1/30 [hound (1)] 3327 | D:4 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic D:2: layout_basic, basic_altar, nicolae_hexahallways D:3: layout_loops_ring, fiery_altar_vehumet D:4: layout_loops_cross, minmay_temple_entry_drinking_statues, biasface_ghost_orc_armoury, hex_large Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 1 2 | 2.6 Air Magic | 1 | 1.5 Alchemy | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 46 | || 46 Staff | 2 | 30 || 32 Cast: Sting | 44 | 14 || 58 Mercury Vapours | | 4 || 4 Use: Potion | | 1 || 1 Armour: Robe | 16 | 24 || 40 Dodge: Dodged | 23 | 25 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3330 | 3234 | 96 | 236 | 2610 | 4 | 832.5 | Dungeon | 3330 | 3234 | 96 | 236 | 2610 | 4 | 832.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1181 daAuts D:1: 937 daAuts D:3: 910 daAuts D:4: 301 daAuts