Dungeon Crawl Stone Soup version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 17949845685180691552 2 hattop the Apothecary (level 1, -1/13 HPs) Began as a Merfolk Alchemist on Nov 6, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (76 turns). hattop the Apothecary (Merfolk Alchemist) Turns: 76, Time: 00:00:30 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 0.7 Conjurations + Level 4.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 13% N/A 38% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5923 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * 💀 HP[-1] You take 1 damage, and now have 3/13 hp. You hit the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * 💀 HP[-2] MP[+1] You take 2 damage, and now have 1/13 hp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 60% to hit) The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. The jackal misses you. 💀 MP[-1] You lost 1 mp, and now have 0/3 mp. A ball python comes into view. The jackal closely misses you. 💀 HP[+1] You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * 💀 HP[-1] You take 1 damage, and now have 1/13 hp. You completely miss the jackal. The jackal is moderately wounded. The jackal completely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You die... #.#########.....# #@h.......#.....## ######.##†#....... ####.##.#....### #....##.h$...... #....##......... ##....##.!....... #.ß...##.....#... #<....######.# .. #.ß...# .# . ##....# .+ #.[..# # #....# ####... ...# #.# You could see a jackal (poisoned) and a ball python. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattop the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 76 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 21 Cast: Sting || 5 Armour: Robe || 13 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 76 | 0 | 6 | 16 | 1 | 76.0 | Dungeon | 76 | 76 | 0 | 6 | 16 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 76 daAuts