Dungeon Crawl Stone Soup version 0.33-a0-1299-g6d63c99ee2 (webtiles) character file. Game seed: 2538635595837124840 809 hattop the Conjurer (level 7, -1/46 HPs) Began as a Merfolk Conjurer on Apr 7, 2025. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:07:16 (4186 turns). hattop the Conjurer (Merfolk Conjurer) Turns: 4186, Time: 00:07:16 Health: -1/46 AC: 6 Str: 8 XL: 7 Next: 92% Magic: 3/32 EV: 11 Int: 19 God: Gold: 262 SH: 0 Dex: 15 Spells: 5/16 levels left rFire . . . y - +2 partisan (holy) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . h - +2 helmet rElec . p - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... t - amulet of guardian spirit Stlth ++ u - ring "Yvoqyxon" {MP+9 Dex+3} HPRegen 0.27/turn z - ring of magical power MPRegen 0.23/turn %: guardian spirit @: mighty, lethally poisoned (-1 -> -14) A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 262 gold pieces. Inventory: Hand Weapons i - a +0 dagger o - a +0 eveningstar y - a +2 partisan of holy wrath (weapon) Missiles c - 3 javelins e - 24 stones j - 4 poisoned darts m - 3 boomerangs Armour a - a +0 robe (worn) h - a +2 helmet (worn) p - a +0 cloak (worn) Magical Staves v - a staff of air Jewellery t - an amulet of guardian spirit (worn) u - the ring "Yvoqyxon" (worn) {MP+9 Dex+3} (You took it off an orc on level 3 of the Dungeon) [ring of magical power] MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). z - a ring of magical power (worn) Wands b - a wand of warping (13) Scrolls k - a scroll of fear {unknown} n - 6 scrolls of identify {unknown} r - a scroll of revelation {unknown} w - a scroll of immolation {unknown} x - a scroll of summoning {unknown} Potions d - 2 potions of cancellation {unknown} f - a potion of might {@q3 !q} g - a potion of attraction {unknown} l - a potion of invisibility {unknown} q - 3 potions of curing {unknown} s - a potion of berserk rage {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 5.2 Spellcasting + Level 5.5 Conjurations * Level 0.2 Translocations * Level 5.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 14% 4 d - Iskenderun's Mystic Conj/Tloc 15% 2d5 (+2d2 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25942 Temple: D:4-7 Altars: Trog The Shining One Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The searing ray hits the water moccasin. The water moccasin is heavily wounded. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. ❗ HP[-6] MP[-4] You take 6 damage, and now have 20/46 hp. You lost 4 mp, and now have 14/32 mp. The searing ray misses the water moccasin. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * ❗ HP[-7] MP[-4] You take 7 damage, and now have 13/46 hp. You lost 4 mp, and now have 10/32 mp. The searing ray hits the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! 💀 HP[-7] MP[-6] You take 7 damage, and now have 6/46 hp. You lost 6 mp, and now have 4/32 mp. The searing ray hits the water moccasin. The water moccasin is almost dead. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. 💀 HP[-4] MP[-1] You take 4 damage, and now have 2/46 hp. You lost 1 mp, and now have 3/32 mp. It was a potion of might. You feel very mighty all of a sudden. You die... ## ####.##.. #.##.#####@†...... .........<.S..##.. .............## ...###.#.#### #.#.# #.#.# #.#.# #.#.# #.... ###.# You could see a water moccasin. Vanquished Creatures Pikel (D:4) 4 lemures (D:4) A phantom (D:4) A howler monkey (D:4) A hound (D:4) 2 iguanas 5 adders A shadow imp (D:4) 3 dart slugs A ribbon worm (D:4) 2 orcs 5 ball pythons 8 bats 7 endoplasms 3 giant cockroaches 6 goblins 3 hobgoblins 8 jackals 3 quokkas 4 frilled lizards 8 kobolds 5 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hattop the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 230 | D:1 | You fall into a shaft and drop 1 floor! 293 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/5 415 | D:1 | magus.rc [v1.9.6] 554 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 557 | D:1 | Learned a level 2 spell: Searing Ray 1325 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/8 2213 | D:3 | Identified the ring "Yvoqyxon" {MP+9 Dex+3} 2392 | D:3 | Found a bloodstained altar of Trog. 3014 | D:4 | Reached XP level 5. HP: 35/35 MP: 10/10 3020 | D:4 | Learned a level 4 spell: Fulminant Prism 3026 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3160 | D:4 | Noticed a lemure 3161 | D:4 | Noticed Pikel 3161 | D:4 | Noticed a lemure 3161 | D:4 | Noticed a lemure 3164 | D:4 | Noticed a phantom 3202 | D:4 | Reached skill level 1 in Alchemy 3242 | D:4 | Noticed a lemure 3249 | D:4 | Killed a lemure 3255 | D:4 | Killed a lemure 3256 | D:4 | Killed a lemure 3264 | D:4 | magus.rc [v1.9.6] 3264 | D:4 | Killed a lemure 3267 | D:4 | Killed Pikel 3268 | D:4 | Reached skill level 5 in Spellcasting 3268 | D:4 | Reached skill level 5 in Conjurations 3268 | D:4 | Reached XP level 6. HP: 11/41 MP: 8/13 3268 | D:4 | Reached XP level 7. HP: 12/46 MP: 8/14 3760 | D:4 | Found a glowing golden altar of the Shining One. 4164 | D:5 | Entered Level 5 of the Dungeon 4178 | D:5 | Reached skill level 5 in Alchemy 4185 | D:5 | HP: 2/46 [poisoned by a water moccasin] 4186 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_rooms, minmay_pentomino_v2 D:2: layout_loops_cross D:3: layout_loops_cross, trog_book, grunt_ministairs_7 D:4: layout_basic, mainiacjoe_overflow_six_doors_small, uniq_pikel D:5: layout_loops_ring, mainiacjoe_overflow_chevrons, kennysheep_mini, lemuel_round_altar, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 5 | 5.2 Conjurations | 4 5 | 5.5 Alchemy | 4 5 | 5.0 Dodging | | 2.6 Stealth | | 2.1 Translocations | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 18 | | || 18 Punch | 1 | | || 1 Dagger | 24 | | || 24 Eveningstar | 4 | 16 | || 20 Staff | | 18 | || 18 Partisan | | | 2 || 2 Cast: Magic Dart | 53 | 52 | 20 || 125 Searing Ray | | 11 | 5 || 16 Fulminant Prism | | 1 | || 1 Use: Potion | | 1 | 1 || 2 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 42 | 42 | 9 || 93 Dodge: Dodged | 31 | 41 | 11 || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4058 | 3912 | 146 | 242 | 3104 | 5 | 811.6 | Dungeon | 4058 | 3912 | 146 | 242 | 3104 | 5 | 811.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1396 daAuts D:3: 1008 daAuts D:2: 827 daAuts D:1: 805 daAuts D:5: 20 daAuts