Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 11416055832620008313 14590 hawkwood the Basher (level 11, 0/99 HPs) Began as a Demigod Artificer on Apr 12, 2024. Slain by an elephant (16 damage) ... on level 1 of the Lair of Beasts. The game lasted 00:28:56 (15074 turns). hawkwood the Basher (Demigod Artificer) Turns: 15074, Time: 00:28:57 Health: 0/99 AC: 5 Str: 27 XL: 11 Next: 60% Magic: 14/14 EV: 14 Int: 17 God: Gold: 618 SH: 0 Dex: 20 Spells: 10/10 levels left rFire . . . a - +2 dire flail (heavy) rCold . . . (shield currently unavailable) rNeg + + . i - +5 ring mail "Gonuc" {*Corrode rN++ Will+} rPois . v - +0 helmet rElec . x - +1 cloak rCorr . (no gloves) SInv . O - +1 pair of boots Will ++... (no amulet) Stlth + H - +6 ring of strength HPRegen 0.36/turn o - +6 ring of dexterity MPRegen 0.14/turn %: corrode self (3%) @: about to teleport, corroded A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Lair of Beasts. You visited 3 branches of the dungeon, and saw 13 of its levels. You also visited: Ossuary. You collected 618 gold pieces. Inventory: Hand Weapons a - a +2 heavy dire flail (weapon) b - a +3 dagger of venom s - a +0 sling of draining Missiles h - 2 curare-tipped darts (quivered) j - 5 javelins D - 10 silver javelins Armour i - the +5 ring mail "Gonuc" (worn) {*Corrode rN++ Will+} (You found it on level 5 of the Dungeon) rN++: It greatly protects you from negative energy. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. v - a +0 helmet (worn) x - a +1 cloak (worn) A - +0 acid dragon scales I - the +0 ring mail of Death's Door {+Inv rPois SInv} (You found it on level 9 of the Dungeon) rPois: It protects you from poison SInv: It lets you see invisible. +Inv: It lets you turn invisible. M - a +0 troll leather armour O - a +1 pair of boots (worn) S - +0 ice dragon scales Magical Staves t - a staff of fire F - a staff of cold Jewellery o - a +6 ring of dexterity (right hand) w - a ring of protection from cold H - a +6 ring of strength (left hand) Wands c - a wand of flame (1) d - a wand of charming (11) r - a wand of roots (6) u - a wand of polymorph (3) J - a wand of light (3) Scrolls e - a scroll of poison f - 4 scrolls of teleportation g - 2 scrolls of enchant weapon k - a scroll of vulnerability l - 4 scrolls of revelation m - 2 scrolls of fog p - a scroll of enchant armour y - a scroll of identify z - a scroll of blinking B - 2 scrolls of fear G - 3 scrolls of immolation Q - a scroll of silence {unknown} Potions n - 2 potions of might q - 2 potions of heal wounds C - a potion of berserk rage E - 2 potions of enlightenment K - a potion of ambrosia L - a potion of cancellation N - 4 potions of curing P - 3 potions of lignification Miscellaneous R - a sack of spiders Skills: - Level 10.0 Fighting - Level 12.0 Maces & Flails - Level 7.0 Armour + Level 5.6 Dodging - Level 0.8 Stealth - Level 2.6 Evocations You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 32% 1 Necrotise Necr 0% 1d4 32% 1 Sting Conj/Alch 0% 1d3 32% 1 Summon Small Mammal Summ 0% N/A 32% 1 Mercury Vapours Alch/Air 0% N/A 45% 2 Ozocubu's Armour Ice 0% N/A 69% 3 Tukima's Dance Hex 0% N/A 69% 3 Olgreb's Toxic Radiance Alch 0% N/A 97% 4 Passage of Golubria Tloc 0% N/A 97% 4 Vhi's Electric Charge Tloc/Air 0% N/A 97% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair (1/5) D:11 Ossuary (visited) Orc: D:9-12 Annotations: D:10 3 runed translucent doors, Consumeair16's ghost, journeyman GnWn Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The elephant misses you. The elephant trunk-slaps you but does no damage. The elephant barely misses you. The elephant closely misses you. You puncture the elephant! The elephant is lightly wounded. The elephant closely misses you. The elephant trunk-slaps you but does no damage. You sock the elephant! The elephant is moderately wounded. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. The elephant tramples you. Your corrosive artefact corrodes you! You hold your ground! The elephant closely misses you. The elephant tramples you. You hold your ground! The elephant trunk-slaps you. You impale the elephant!! The elephant is severely wounded. The elephant closely misses you. The elephant trunk-slaps you but does no damage. The elephant tramples you. You hold your ground! The elephant completely misses you. The elephant tramples you. Your corrosive artefact corrodes you! You hold your ground! The elephant completely misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The elephant tramples you! You hold your ground! The elephant trunk-slaps you. The elephant closely misses you. The elephant trunk-slaps you. Your corrosive artefact corrodes you! The elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant trunk-slaps you. * * * LOW HITPOINT WARNING * * * You puncture the elephant! The elephant is almost dead. The elephant tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant completely misses you. The elephant tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant closely misses you. The elephant tramples you! 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