Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 11962335855425752969 39 hawla the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on Feb 25, 2021. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:22 (1297 turns). hawla the Conjurer (Deep Elf Conjurer) Turns: 1297, Time: 00:03:22 Health: 0/20 AC: 2 Str: 4 XL: 3 Next: 28% Magic: 0/10 EV: 13 Int: 23 God: Gold: 48 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . e - +1 dagger (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: lethally poisoned (0 -> -4) A: blurry vision 1, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons e - a +1 dagger of freezing (weapon) Missiles f - 4 boomerangs (quivered) Armour a - a +0 robe (worn) Jewellery j - an uncursed ring of ice {unknown} Skills: + Level 0.8 Fighting - Level 3.0 Dodging + Level 2.9 Stealth + Level 3.5 Spellcasting + Level 4.5 Conjurations - Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 100% 1% 1 b - Searing Ray Conj 50% 2% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 28% 13% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 34% 4 Fulminant Prism Conj/Hex 7% 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Scrolls take you a little longer to read. You expend magic power (3 MP) to strengthen your wands. Message History The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, 34% to evade) The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) The adder barely misses you. You hit the adder. You freeze the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. Terence hits you but does no damage. You die... ##..⌠...⌠..# #...†.......# #.....⌠.....# #..>.....>..# #....†⌠.....# #. #...........# #..# ##..⌠...⌠..# ####..... ..##....(..#####....# ..............@.@### .........#######........ ...##....# ##.####### ### ####.# ...# #.# ##.### ..# #<.# .#.†...## ....##### ## You could see Terence. Vanquished Creatures An adder (D:2) A worm (D:2) A leopard gecko (D:1) 4 giant cockroaches 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) 4 bats 4 frilled lizards 6 kobolds 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hawla the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 193 | D:1 | Reached XP level 2. HP: 11/15 MP: 5/8 196 | D:1 | Learned a level 2 spell: Searing Ray 887 | D:1 | Reached skill level 1 in Translocations 1255 | D:2 | Reached XP level 3. HP: 20/20 MP: 1/9 1267 | D:2 | Noticed Terence 1275 | D:2 | Gained mutation: Scrolls take you a little longer to read. | [potion of mutation] 1275 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1295 | D:2 | HP: 1/20 [poisoned by an adder] 1297 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, minmay_box_of_dots D:2: layout_rooms, nicolae_ru_sacrificial_ziggurat, grunt_ministairs_10, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 | 1.0 Dodging | 3 | 3.0 Fighting | | 0.8 Stealth | | 2.9 Spellcasting | | 3.5 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Dagger || 13 Throw: Boomerang || 3 Cast: Magic Dart || 29 Searing Ray || 9 Use: Scroll || 3 Potion || 3 Armor: Robe || 3 Dodge: Dodged || 33