Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 2736720770067137476 101 hawla the Conjurer (level 4, -2/26 HPs) Began as a Deep Elf Conjurer on Aug 1, 2021. Slain by an ogre (28 damage) ... on level 2 of the Dungeon. The game lasted 00:04:28 (2152 turns). hawla the Conjurer (Deep Elf Conjurer) Turns: 2152, Time: 00:04:28 Health: -2/26 AC: 3 Str: 4 XL: 4 Next: 48% Magic: 5/10 EV: 12 Int: 24 God: Gold: 51 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... c - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Scrolls b - a scroll of identify {unknown} Skills: + Level 1.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.2 Conjurations - Level 1.0 Necromancy + Level 2.3 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 12% 1d3 11% 1 Dazzling Flash Conj/Hex 32% N/A 11% 3 Corpse Rot Necr/Air N/A N/A 13% 2 Poisonous Vapours Pois/Air 6% N/A 16% 2 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 22% 4 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Dispel Undead Necr 8% 3d8 56% 4 Olgreb's Toxic Radiance Pois 3% N/A 71% 4 Death Channel Necr 4% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Message History A bat comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (69% to hit) The searing ray hits the bat! You kill the bat! (Press . to maintain the ray.) You see here a +0 pair of boots. c - a +0 pair of boots You start putting on your armour. You continue putting on your +0 pair of boots. x4 You finish putting on your +0 pair of boots. You see here a rat corpse. An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit) The searing ray hits the ogre. The ogre is lightly wounded. The ogre shouts! (Press . to maintain the ray.) You hear a shout! x2 A gnoll comes into view. It is wielding a +0 flail. The searing ray hits the ogre! The ogre is moderately wounded. The searing ray hits the ogre! The ogre is severely wounded. A gnoll comes into view. It is wielding a +1 whip of freezing. A gnoll comes into view. It is wielding a +0 whip. The searing ray hits the ogre! The ogre is almost dead. You finish channeling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ...###.# #. #.###..###.. ....##.# #..†........ .....#.# ##.###..###.. #....#.#####.). #....#..#.... ##...'......... #..###..###.. ##..#.######## #............ ##.#.# ######.###.####### ###.## #........#.####### ##..# #@####.#.#<....... +####...# #O# #.....#.#.### ........# #.# ###.....#.# #####...# ... ###.###># #...# ... #.....# #...# #.g.. ####### #####...##### ..... #...........# .gg... ............. You could see an ogre and 3 gnolls. Vanquished Creatures A gnoll (D:1) 5 adders (D:2) A worm (D:2) 2 dart slugs 3 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) 3 goblins 4 hobgoblins 4 jackals (D:2) A quokka (D:2) 5 bats 2 frilled lizards (D:2) 4 kobolds 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hawla the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 476 | D:1 | Found a faded altar of an unknown god. 667 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 670 | D:1 | Learned a level 2 spell: Searing Ray 730 | D:1 | Reached skill level 1 in Translocations 943 | D:1 | Reached skill level 1 in Necromancy 1045 | D:2 | Reached skill level 1 in Fighting 1045 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/9 1308 | D:2 | Reached skill level 5 in Conjurations 1542 | D:2 | Reached XP level 4. HP: 18/25 MP: 5/10 1912 | D:2 | Found Dionigo's Antique Armour Shoppe. 2147 | D:2 | Noticed an ogre 2152 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, basic_ecumenical_altar, st_stairs_12, grunt_decor_resistance, hangedman_decor_push D:2: layout_loops_cross, serial_shops, nicolae_shop_temple_entry_statues_fountains, roderic_roman_lattice, minmay_misc_feat_nine_boxes, fountainhead, minmay_quadrilaterals Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 2 | 2.3 Necromancy | 1 | 1.0 Fighting | 1 | 1.6 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 16 | 1 || 17 Searing Ray | 17 | 11 || 28 Use: Scroll | 2 | || 2 Armor: Robe | 2 | || 2 Dodge: Dodged | 4 | 1 || 5